public void KeyCheckForToDrinkPotions(string key, string Potion)
 {
     if (key == "выпить" && Potion == "зелье" ||
         key == "drink" && Potion == "potion")
     {
         if (battleScript == true)
         {
             battleScript.InputActions("зелье", "", "");
         }
         else
         {
             characteristicsHero.DrinkAPotion();
         }
     }
 }