private void OnTriggerStay2D(Collider2D col) { if (col.gameObject.tag == "Baby") { baby.ContactPortal(gameObject.name, true); } }
void OnEnable() { NullCheck(); activated = true; charging = true; level = 1; spawnBase = 130f; spawnTime = spawnBase; timeToSpawn = spawnTime; baby = GameObject.FindGameObjectWithTag("Baby").GetComponent <Baby>(); baby.ContactPortal(gameObject.name, true); anim = GetComponent <Animator>(); anim.SetInteger("PortalLevel", level); //PlaySound(); }