public override void Start() { Baby.Tr.position = Own.Tr.position - Own.Tr.forward * Own.Params.BodyParam.GetSize() * 2 + new Vector3(0, 0.1f, 0); Baby.IsAlive = true; //Baby.Rb.useGravity = true; Baby.Conditions.GetContition <Hunger>().Amount = 0.5f; Baby.Conditions.GetContition <Energy>().Amount = 0.5f; Baby.Conditions.GetContition <Age>().Amount = 0f; Baby.Conditions.GetContition <Health>().Amount = 1f; Baby.SetGrow(); IsPregnant = false; Own.Behaviors.StopAction(); }