public MLimits AddLimits(string displayName, string key, float defaultMin, float defaultMax, float highestAngle, FauxTransform fauxTransform) { var mapper = BB.AddLimits(displayName, key, defaultMin, defaultMax, highestAngle, fauxTransform, this); mapper.LimitsChanged += () => { if (Input.GetKeyUp(KeyCode.Mouse0)) { PropertiseChangedEvent(mapper); } }; return(mapper); }