public MLimits AddLimits(string displayName, string key, float defaultMin, float defaultMax, float highestAngle, FauxTransform fauxTransform)
        {
            var mapper = BB.AddLimits(displayName, key, defaultMin, defaultMax, highestAngle, fauxTransform, this);

            mapper.LimitsChanged += () => { if (Input.GetKeyUp(KeyCode.Mouse0))
                                            {
                                                PropertiseChangedEvent(mapper);
                                            }
            };
            return(mapper);
        }