Esempio n. 1
0
        public void Sample25()
        {
            Anime.PlayInOut(-5f, -2f, 2f, 5f, Easing.InCubic(TimeSpan.FromSeconds(1.5)), Easing.OutCubic(TimeSpan.FromSeconds(1.5)))
            .StopRecording()
            .DoOnCompleted(() => Debug.LogFormat("{0} Complete", Time.time))
            .SubscribeToPositionX(cube);

            Anime.PlayInOut(-5f, -2f, 0f, 3f, Easing.InCubic(TimeSpan.FromSeconds(1.5)), Easing.OutCubic(TimeSpan.FromSeconds(1.5)))
            .DoOnCompleted(() => Debug.LogFormat("{0} Complete", Time.time))
            .SubscribeToPositionX(cube2);
        }
Esempio n. 2
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 public void Sample26()
 {
     Anime.PlayInOut(-5f, -2f, 2f, 5f, Easing.InCubic(TimeSpan.FromSeconds(1.0)), Easing.OutCubic(TimeSpan.FromSeconds(5.0)))
     .StopRecording()
     .SubscribeToPositionX(cube);
 }
Esempio n. 3
0
 public void Sample26()
 {
     Anime.PlayInOut(-5f, -2f, 2f, 5f, Easing.InCubic(1f), Easing.OutCubic(5f))
     .StopRecording()
     .SubscribeToPositionX(cube);
 }