public void Sample25() { Anime.PlayInOut(-5f, -2f, 2f, 5f, Easing.InCubic(TimeSpan.FromSeconds(1.5)), Easing.OutCubic(TimeSpan.FromSeconds(1.5))) .StopRecording() .DoOnCompleted(() => Debug.LogFormat("{0} Complete", Time.time)) .SubscribeToPositionX(cube); Anime.PlayInOut(-5f, -2f, 0f, 3f, Easing.InCubic(TimeSpan.FromSeconds(1.5)), Easing.OutCubic(TimeSpan.FromSeconds(1.5))) .DoOnCompleted(() => Debug.LogFormat("{0} Complete", Time.time)) .SubscribeToPositionX(cube2); }
public void Sample26() { Anime.PlayInOut(-5f, -2f, 2f, 5f, Easing.InCubic(TimeSpan.FromSeconds(1.0)), Easing.OutCubic(TimeSpan.FromSeconds(5.0))) .StopRecording() .SubscribeToPositionX(cube); }
public void Sample26() { Anime.PlayInOut(-5f, -2f, 2f, 5f, Easing.InCubic(1f), Easing.OutCubic(5f)) .StopRecording() .SubscribeToPositionX(cube); }