Esempio n. 1
0
 int Get1i(ActiveSubroutineUniformParameter pname)
 {
     int value; using (Context.Lock()) GL.GetActiveSubroutineUniform(Program.Id, ShaderType, Index, pname, out value); return value;
 }
Esempio n. 2
0
 int Get1i(ActiveSubroutineUniformParameter pname)
 {
     int value; using (Context.Lock()) GL.GetActiveSubroutineUniform(Program.Id, ShaderType, Index, pname, out value); return(value);
 }