public void CmdClearActions(GameObject agent)
        {
            if (Helper.IsNullOrDestroyed(agent))
            {
                DebugManager.WarningMessage("Attempting to add an AIAction to an AIAgent Server side!");
                return;
            }

            AIAgent ai = agent.GetComponent <AIAgent>();

            if (ai)
            {
                ai.ClearAllActions();
            }
        }