public void CreateFrom(AABB aabb) { Center = aabb.Center(); Vertices = aabb.GetVertices(); Normals = new[] { new Float3(1, 0, 0), new Float3(0, 1, 0), new Float3(0, 0, 1), new Float3(-1, 0, 0), new Float3(0, -1, 0), new Float3(0, 0, -1), }; }