public GetLocalCorners ( Vector3 fourCornersArray ) : void | ||
fourCornersArray | Vector3 | Array that corners should be filled into. |
Résultat | void |
static public int GetLocalCorners(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.RectTransform self = (UnityEngine.RectTransform)checkSelf(l); UnityEngine.Vector3[] a1; checkArray(l, 2, out a1); self.GetLocalCorners(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int GetLocalCorners(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.RectTransform obj = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Vector3[] arg0 = new UnityEngine.Vector3[4]; obj.GetLocalCorners(arg0); ToLua.Push(L, arg0); return(1); } else if (count == 2) { UnityEngine.RectTransform obj = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Vector3[] arg0 = ToLua.CheckStructArray <UnityEngine.Vector3>(L, 2); obj.GetLocalCorners(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.RectTransform.GetLocalCorners")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_GetLocalCorners_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 1) { UnityEngine.RectTransform obj = (UnityEngine.RectTransform)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Vector3[] QPYX_arg0_YXQP = new UnityEngine.Vector3[4]; obj.GetLocalCorners(QPYX_arg0_YXQP); ToLua.Push(L_YXQP, QPYX_arg0_YXQP); return(1); } else if (QPYX_count_YXQP == 2) { UnityEngine.RectTransform QPYX_obj_YXQP = (UnityEngine.RectTransform)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Vector3[] QPYX_arg0_YXQP = ToLua.CheckStructArray <UnityEngine.Vector3>(L_YXQP, 2); QPYX_obj_YXQP.GetLocalCorners(QPYX_arg0_YXQP); return(0); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.RectTransform.GetLocalCorners")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static public int GetLocalCorners(IntPtr l) { try { UnityEngine.RectTransform self = (UnityEngine.RectTransform)checkSelf(l); UnityEngine.Vector3[] a1; checkType(l, 2, out a1); self.GetLocalCorners(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static int GetLocalCorners(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.RectTransform obj = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Vector3[] arg0 = ToLua.CheckObjectArray <UnityEngine.Vector3>(L, 2); obj.GetLocalCorners(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetLocalCorners0(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.RectTransform obj = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Vector3[] arg0 = new UnityEngine.Vector3[4]; obj.GetLocalCorners(arg0); ToLua.Push(L, arg0); return(1); } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private void DrawSizeDistances(Transform userSpace, Rect rectInParentSpace, Transform parentSpace, RectTransform gui, RectTransform guiParent, float size, int axis, float alpha) { if (alpha <= 0f) { return; } Color color = RectTransformEditor.kAnchorColor; color.a *= alpha; GUI.color = color; if (userSpace == gui.transform) { gui.GetWorldCorners(RectTransformEditor.s_Corners); } else { gui.GetLocalCorners(RectTransformEditor.s_Corners); for (int i = 0; i < 4; i++) { RectTransformEditor.s_Corners[i] += gui.transform.localPosition; RectTransformEditor.s_Corners[i] = userSpace.TransformPoint(RectTransformEditor.s_Corners[i]); } } string text = gui.sizeDelta[axis].ToString(); GUIContent label = new GUIContent(text); Vector3 b = ((axis != 0) ? userSpace.right : userSpace.up) * size * 2f; this.DrawLabelBetweenPoints(RectTransformEditor.s_Corners[0] + b, RectTransformEditor.s_Corners[(axis != 0) ? 1 : 3] + b, label); }