void StateChangeFailedHandler(object sender, StateChangeFailedEventArgs e)
 {
     StateChangeFailedEventArgs = e;
 }
Exemple #2
0
 void timer_StateChangeFailed(object sender, StateChangeFailedEventArgs e)
 {
     // Don't do anything with this yet.
 }
 private void OnStateChangeFailed(StateChangeFailedEventArgs e)
 {
     if (StateChangeFailed != null)
     {
         StateChangeFailed(this, e);
     }
 }