/// <summary> /// Deprecated Method for adding a new object to the Staging_TimelineInfo EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToStaging_TimelineInfo(Staging_TimelineInfo staging_TimelineInfo) { base.AddObject("Staging_TimelineInfo", staging_TimelineInfo); }
/// <summary> /// Create a new Staging_TimelineInfo object. /// </summary> /// <param name="timelineID">Initial value of the TimelineID property.</param> /// <param name="title">Initial value of the Title property.</param> /// <param name="threshold">Initial value of the Threshold property.</param> /// <param name="regime">Initial value of the Regime property.</param> /// <param name="fromTimeUnit">Initial value of the FromTimeUnit property.</param> /// <param name="toTimeUnit">Initial value of the ToTimeUnit property.</param> /// <param name="timelineUniqueID">Initial value of the TimelineUniqueID property.</param> /// <param name="timelineInfoID">Initial value of the TimelineInfoID property.</param> public static Staging_TimelineInfo CreateStaging_TimelineInfo(global::System.Guid timelineID, global::System.String title, global::System.String threshold, global::System.String regime, global::System.String fromTimeUnit, global::System.String toTimeUnit, global::System.Int32 timelineUniqueID, global::System.Guid timelineInfoID) { Staging_TimelineInfo staging_TimelineInfo = new Staging_TimelineInfo(); staging_TimelineInfo.TimelineID = timelineID; staging_TimelineInfo.Title = title; staging_TimelineInfo.Threshold = threshold; staging_TimelineInfo.Regime = regime; staging_TimelineInfo.FromTimeUnit = fromTimeUnit; staging_TimelineInfo.ToTimeUnit = toTimeUnit; staging_TimelineInfo.TimelineUniqueID = timelineUniqueID; staging_TimelineInfo.TimelineInfoID = timelineInfoID; return staging_TimelineInfo; }