/// <summary>
 /// Deprecated Method for adding a new object to the Staging_TimelineInfo EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToStaging_TimelineInfo(Staging_TimelineInfo staging_TimelineInfo)
 {
     base.AddObject("Staging_TimelineInfo", staging_TimelineInfo);
 }
 /// <summary>
 /// Create a new Staging_TimelineInfo object.
 /// </summary>
 /// <param name="timelineID">Initial value of the TimelineID property.</param>
 /// <param name="title">Initial value of the Title property.</param>
 /// <param name="threshold">Initial value of the Threshold property.</param>
 /// <param name="regime">Initial value of the Regime property.</param>
 /// <param name="fromTimeUnit">Initial value of the FromTimeUnit property.</param>
 /// <param name="toTimeUnit">Initial value of the ToTimeUnit property.</param>
 /// <param name="timelineUniqueID">Initial value of the TimelineUniqueID property.</param>
 /// <param name="timelineInfoID">Initial value of the TimelineInfoID property.</param>
 public static Staging_TimelineInfo CreateStaging_TimelineInfo(global::System.Guid timelineID, global::System.String title, global::System.String threshold, global::System.String regime, global::System.String fromTimeUnit, global::System.String toTimeUnit, global::System.Int32 timelineUniqueID, global::System.Guid timelineInfoID)
 {
     Staging_TimelineInfo staging_TimelineInfo = new Staging_TimelineInfo();
     staging_TimelineInfo.TimelineID = timelineID;
     staging_TimelineInfo.Title = title;
     staging_TimelineInfo.Threshold = threshold;
     staging_TimelineInfo.Regime = regime;
     staging_TimelineInfo.FromTimeUnit = fromTimeUnit;
     staging_TimelineInfo.ToTimeUnit = toTimeUnit;
     staging_TimelineInfo.TimelineUniqueID = timelineUniqueID;
     staging_TimelineInfo.TimelineInfoID = timelineInfoID;
     return staging_TimelineInfo;
 }