private void Form1_Load(object sender, EventArgs e) { lblMap.Text = Game.ToString(); Statbox.Text = Game.Map.hero.ToString(); button2.Text = shop.DisplayWeapon(weapon); if (shop.CanBuy(0) == false || shop.CanBuy(1) == false || shop.CanBuy(2) == false) { button2.Enabled = false; } }