Exemple #1
0
        public void Process()
        {
            ConsoleKeyInfo pressedButton = Console.ReadKey();

            switch (pressedButton.Key)
            {
            case ConsoleKey.UpArrow:
                worm.Move(0, -1);
                break;

            case ConsoleKey.DownArrow:
                worm.Move(0, 1);
                break;

            case ConsoleKey.LeftArrow:
                worm.Move(-1, 0);
                break;

            case ConsoleKey.RightArrow:
                worm.Move(1, 0);
                break;

            case ConsoleKey.Escape:
                break;
            }

            if (worm.body[0].Equals(food.body[0]))
            {
                worm.body.Add(new Point {
                    X = food.body[0].X, Y = food.body[0].Y
                });
                count++;
                if (count == 3)
                {
                    wall.Clear();
                    worm.Clear();
                    worm.body.Clear();
                    wall.LoadLevel(gameLevel);
                    wall.Draw();
                    gameLevel++;
                    count = 0;
                }
                Random rx = new Random();
                while (wall.IsPointBelong(food.body[0]) || worm.IsPointBelong(food.body[0]))
                {
                    food.body[0] = new Point {
                        X = rx.Next(1, 30), Y = rx.Next(1, 30)
                    };
                }
            }
            else
            {
                foreach (Point p in wall.body)
                {
                    if (p.Equals(worm.body[0]))
                    {
                        Console.Clear();
                        Console.WriteLine("GAME OVER!!!");
                        isAlive = false;
                        break;
                    }
                }
                for (int i = 1; i < worm.body.Count; i++)
                {
                    if (worm.body[i].Equals(worm.body[0]))
                    {
                        Console.Clear();
                        Console.WriteLine("GAME OVER!!!");
                        isAlive = false;
                        break;
                    }
                }
            }
        }