void OnPlayer1InstanceVsPongBallInstanceCollisionOccurredTunnel(PongNewTry.Entities.Player1 first, PongNewTry.Entities.PongBall second)
 {
     if (this.Player1InstanceVsPongBallInstanceCollisionOccurred != null)
     {
         Player1InstanceVsPongBallInstanceCollisionOccurred(first, second);
     }
 }
Exemple #2
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 void OnPlayer1InstanceVsPongBallInstanceCollisionOccurred(PongNewTry.Entities.Player1 first, PongNewTry.Entities.PongBall second)
 {
 }