private void UpdateAccessories()
        {
            var accessories = PoeNinjaApi.GetAccessories();

            foreach (var accessory in accessories)
            {
                var dbAccesory = Context.Accessories.SingleOrDefault(a => a.InGameId == accessory.InGameId);
                if (dbAccesory == default(Accessory))
                {
                    Context.Accessories.Add(accessory);
                }
                else
                {
                    dbAccesory.PriceInChaos   = accessory.PriceInChaos;
                    dbAccesory.PriceInExalted = accessory.PriceInExalted;
                }
            }

            Context.SaveChanges();
        }