private static Vector3 GetUnityPosition(OpenDrivePositionData openDrivePositionData)
 {
     return(GetUnityPosition(openDrivePositionData.x, openDrivePositionData.y, openDrivePositionData.z));
 }
 /// <summary>
 /// Returns the world rotation of the road user with handle index.
 /// </summary>
 /// <param name="openDriveIndex"></param>
 /// <returns></returns>
 private static Quaternion GetUnityRotation(OpenDrivePositionData openDrivePositionData)
 {
     return(GetUnityRotation(openDrivePositionData.h, openDrivePositionData.p, openDrivePositionData.r));
 }
Exemple #3
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 public static extern int GetPositionData(int index, ref OpenDrivePositionData data);