public static void Main()
        {
            //Open the game window
            SwinGame.OpenGraphicsWindow("Battle Ships", 800, 600);
            //SwinGame.ShowSwinGameSplashScreen();

            //Load Resources
            GameResources.LoadResources();

            GameController.PlayMusic();

            //Run the game loop
            while (!(true == SwinGame.WindowCloseRequested() || GameController.CurrentState == GameState.Quitting))
            {
                GameController.HandleUserInput();
                GameController.DrawScreen();
            }

            SwinGame.StopMusic();

            GameResources.FreeResources();
        }