Exemple #1
0
		/// <summary>
		/// Initialize the static AudioManager functionality.
		/// </summary>
		/// <param name="game">The game that this component will be attached to.</param>
		/// <param name="settingsFile">The filename of the XACT settings file.</param>
		/// <param name="waveBankFile">The filename of the XACT wavebank file.</param>
		/// <param name="soundBankFile">The filename of the XACT soundbank file.</param>
		public static void Initialize( Game game, string settingsFile,
			string waveBankFile, string soundBankFile ) {
			audioManager = new AudioManager( game, settingsFile, waveBankFile,
				soundBankFile );
			if( game != null ) {
				game.Components.Add( audioManager );
			}
		}