/**
  * Handles a press on the Start button
  */
 public void HandleStartPress()
 {
     startLoadingGameObject.SetActive(true);
     ScenesManager.SetInitialDialogueGraph(startDialogueGraph);
     LoadMainScene();
 }
 /**
  * Handles a press on the Tutorial button
  */
 public void HandleTutorialPress()
 {
     tutorialLoadingGameObject.SetActive(true);
     ScenesManager.SetInitialDialogueGraph(tutorialDialogueGraph);
     LoadMainScene();
 }