/** * Handles a press on the Start button */ public void HandleStartPress() { startLoadingGameObject.SetActive(true); ScenesManager.SetInitialDialogueGraph(startDialogueGraph); LoadMainScene(); }
/** * Handles a press on the Tutorial button */ public void HandleTutorialPress() { tutorialLoadingGameObject.SetActive(true); ScenesManager.SetInitialDialogueGraph(tutorialDialogueGraph); LoadMainScene(); }