Exemple #1
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 public float GetDistance(GameUnit unit)
 {
     return unit.Unit.Position.Distance(Unit.Position);
 }
Exemple #2
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 public void Attack(GameUnit unit)
 {
     ObjectManager.Player.IssueOrder(GameObjectOrder.AttackUnit, unit.Unit);
 }
Exemple #3
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 private static void SetTarget(GameUnit unit)
 {
     TargetSelector.SetTarget((Obj_AI_Hero)unit.Unit);
 }
Exemple #4
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 private static Position WorldToScreen(GameUnit unit)
 {
     return unit.pos;
 }
Exemple #5
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 private static void CastSpell(SpellSlot slot, GameUnit unit)
 {
     ObjectManager.Player.Spellbook.CastSpell(slot, unit.Unit);
 }