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C# (CSharp) LemonadeStand Player.DeleteAll Exemples
Langage de programmation:
C# (CSharp)
Espace de nommage/Pack:
LemonadeStand
Class/Type:
Player
Méthode/Fonction:
DeleteAll
Exemples au hotexamples.com:
1
C# (CSharp) LemonadeStand Player.DeleteAll - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
LemonadeStand.Player.DeleteAll
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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AddGame(10)
ChooseName(3)
AdjustMoneySpentToday(2)
AddIce(2)
CreateRecipe(2)
AddLemons(2)
AddSugar(2)
AdjustCash(2)
AdjustTotalMoneySpent(2)
CheckWallet(2)
ChooseLemons(1)
ChooseSugar(1)
ChooseRecipe(1)
AITurn(1)
ChooseIce(1)
ConvertDoubleToDecimal(1)
CheckSugarOrderingMoney(1)
CheckPitchers(1)
CheckLemonOrderingMoney(1)
Clear(1)
Credit(1)
CostOfLemonade(1)
CreateLemonadeCup(1)
CreateMoney(1)
CheckIfEnoughMoney(1)
CupsPurchase(1)
CustomerSale(1)
CustomerTransactions(1)
DecideIfBuyingItems(1)
DecideRecipe(1)
DeclareBankruptcy(1)
DeclareCashBalance(1)
Deduct(1)
CheckInventoryForPitcher(1)
CheckBalance(1)
CheckIfBankrupt(1)
BuySugar(1)
AddItemsToInventory(1)
AdjustInventory(1)
AdjustInventoryAfterSale(1)
AskForCupPrice(1)
AskForPurchase(1)
BuyCups(1)
BuyIce(1)
BuyIngredient(1)
BuyInventory(1)
BuyItems(1)
BuyLemons(1)
CalculateCostOfCups(1)
CheckIceOrderingMoney(1)
Méthodes fréquemment utilisées
AddGame (10)
ChooseName (3)
AdjustMoneySpentToday (2)
AddIce (2)
CreateRecipe (2)
AddLemons (2)
AddSugar (2)
AdjustCash (2)
AdjustTotalMoneySpent (2)
CheckWallet (2)
Méthodes fréquemment utilisées
ChooseLemons (1)
ChooseSugar (1)
ChooseRecipe (1)
AITurn (1)
ChooseIce (1)
ConvertDoubleToDecimal (1)
CheckSugarOrderingMoney (1)
CheckPitchers (1)
CheckLemonOrderingMoney (1)
Clear (1)
Credit (1)
CostOfLemonade (1)
CreateLemonadeCup (1)
CreateMoney (1)
CheckIfEnoughMoney (1)
CupsPurchase (1)
CustomerSale (1)
CustomerTransactions (1)
DecideIfBuyingItems (1)
DecideRecipe (1)
Méthodes fréquemment utilisées
Credit (1)
CostOfLemonade (1)
CreateLemonadeCup (1)
CreateMoney (1)
CheckIfEnoughMoney (1)
CupsPurchase (1)
CustomerSale (1)
CustomerTransactions (1)
DecideIfBuyingItems (1)
DecideRecipe (1)
DeclareBankruptcy (1)
DeclareCashBalance (1)
Deduct (1)
CheckInventoryForPitcher (1)
CheckBalance (1)
CheckIfBankrupt (1)
BuySugar (1)
AddItemsToInventory (1)
AdjustInventory (1)
AdjustInventoryAfterSale (1)
AskForCupPrice (1)
AskForPurchase (1)
BuyCups (1)
BuyIce (1)
BuyIngredient (1)
BuyInventory (1)
BuyItems (1)
BuyLemons (1)
CalculateCostOfCups (1)
CheckIceOrderingMoney (1)
Méthodes fréquemment utilisées
DeclareBankruptcy (1)
DeclareCashBalance (1)
Deduct (1)
CheckInventoryForPitcher (1)
CheckBalance (1)
CheckIfBankrupt (1)
BuySugar (1)
AddItemsToInventory (1)
AdjustInventory (1)
AdjustInventoryAfterSale (1)
AskForCupPrice (1)
AskForPurchase (1)
BuyCups (1)
BuyIce (1)
BuyIngredient (1)
BuyInventory (1)
BuyItems (1)
BuyLemons (1)
CalculateCostOfCups (1)
CheckIceOrderingMoney (1)
CalculateCostOfIce (1)
CalculateCostOfLemons (1)
CalculateCostOfSugar (1)
CalculateTotal (1)
CanIMakeLemonade (1)
ChangePriceDuringDay (1)
ChangePricePerCup (1)
ChangeRecipe (1)
ChangeSalePrice (1)
AddCups (1)
CheckCanSell (1)
CheckCupOrderingMoney (1)
DeleteAll (1)
Exemple #1
0
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public void Dispose() { Player.DeleteAll(); Game.ClearAll(); }
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