Exemple #1
0
        static void Main(string[] args)
        {
            int         Amount_New = 0;
            TownCarPark first      = new TownCarPark();
            TownCarPark second     = new TownCarPark(5, 6, 3);
            TownCarPark third      = new TownCarPark(2, 3, 1, 2, 5, true, 0);
            var         fourth     = CreateCarPark();

            first.Information();
            second.Information();
            third.Information();
            fourth.Information();
            Console.WriteLine("How many car parks do you want to add? ");
            Amount_New = CheckInt();
            TownCarPark[] List = new TownCarPark[Amount_New];
            CarPark_List(List);
            Console.WriteLine($"Number of car parks created: {TownCarPark.Quantity_Car_Park}");
            Console.ReadKey();
            return;
        }
Exemple #2
0
        public static CarPark CreateCarPark()
        {
            Console.WriteLine("Enter basic information: ");
            Console.WriteLine("Quantity of cars: ");
            int Cars = CheckInt();

            Console.WriteLine("Quantity of trucks: ");
            int Trucks = CheckInt();

            Console.WriteLine("Quantity of places to relax: ");
            int PlacesToRelax = CheckInt();

            Console.WriteLine("Quantity of manholes: ");
            int Manholes = CheckInt();

            Console.WriteLine("Quantity of service stations: ");
            int  ServiceStations  = CheckInt();
            bool magnetic_parking = false;

            Console.WriteLine("Is there a magnetic parking lot? True ( yes ) or False ( no )");
            magnetic_parking = CheckBool();
            Console.WriteLine("Enter quantity of equipments on special vehicles: ");
            int         Amount  = CheckInt();
            TownCarPark CarPark = new TownCarPark(Cars, Trucks, ServiceStations, Manholes, PlacesToRelax, magnetic_parking, Amount);

            if (Amount > 0)
            {
                Console.WriteLine("Enter items through 'Enter' in turn: ");
                for (int i = 0; i < Amount; i++)
                {
                    CarPark[i] = Check();
                }
            }
            Console.Clear();
            return(CarPark);
        }