public static DirectionToQuaternion ( |
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transf | ||
nodeDirection | Vector3 | |
Résultat |
private void SetEvaNode(Vessel kerbalEvaVessel) { //Get eva transform evaCollider = KAS_Shared.GetEvaCollider(kerbalEvaVessel, evaTransformName); if (evaNodeTransform) { Destroy(evaNodeTransform.gameObject); } evaNodeTransform = new GameObject("KASEvaNode").transform; evaNodeTransform.parent = evaCollider.transform; evaNodeTransform.localPosition = evaPartPos; evaNodeTransform.rotation = KAS_Shared.DirectionToQuaternion(evaCollider.transform, evaPartDir); }
public static void AddNodeTransform(Part p, AttachNode attachNode) { if (attachNode.nodeTransform == null) { Transform nodeTransform = new GameObject("KASNodeTransf").transform; nodeTransform.parent = p.transform; nodeTransform.localPosition = attachNode.position; nodeTransform.rotation = KAS_Shared.DirectionToQuaternion(p.transform, attachNode.orientation); attachNode.nodeTransform = nodeTransform; } else { attachNode.nodeTransform.localPosition = attachNode.position; attachNode.nodeTransform.rotation = KAS_Shared.DirectionToQuaternion(p.transform, attachNode.orientation); KAS_Shared.DebugLog("AddTransformToAttachNode - Node : " + attachNode.id + " already have a nodeTransform, only update"); } }
public void Grab(Vessel kerbalEvaVessel) { KAS_Shared.DebugLog("Grab - Grabbing part :" + this.part.partInfo.name); //Get eva transform evaCollider = KAS_Shared.GetEvaCollider(kerbalEvaVessel, evaTransformName); if (!evaCollider) { KAS_Shared.DebugLog("Grab - " + evaTransformName + "transform not found on eva !"); return; } //Get attach node if (attachNodeName == null || attachNodeName == "") { if (this.part.srfAttachNode == null) { KAS_Shared.DebugLog("Grab - surface attach node cannot be found on the part !"); return; } KAS_Shared.AddNodeTransform(this.part, this.part.srfAttachNode); partNode = this.part.srfAttachNode; } else { AttachNode an = this.part.findAttachNode(attachNodeName); if (an == null) { KAS_Shared.DebugLog("Grab - " + attachNodeName + " node cannot be found on the part !"); return; } KAS_Shared.AddNodeTransform(this.part, an); partNode = an; } //Send message to other modules base.SendMessage("OnPartGrab", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); //Drop grabbed part on eva if needed KASModuleGrab tmpGrabbbedPartModule = KAS_Shared.GetGrabbedPartModule(kerbalEvaVessel); if (tmpGrabbbedPartModule) { KAS_Shared.DebugWarning("Grab - Drop current grabbed part"); tmpGrabbbedPartModule.Drop(); } evaNodeTransform = new GameObject("KASEvaNode").transform; evaNodeTransform.parent = evaCollider.transform; evaNodeTransform.localPosition = evaPartPos; evaNodeTransform.rotation = KAS_Shared.DirectionToQuaternion(evaCollider.transform, evaPartDir); KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); //Grab winch connected head if any KASModuleWinch moduleWinch = KAS_Shared.GetConnectedWinch(this.part); if (moduleWinch) { KASModulePort modulePort = this.part.GetComponent <KASModulePort>(); moduleWinch.UnplugHead(false); moduleWinch.GrabHead(kerbalEvaVessel, modulePort); } List <Collider> allColliders = new List <Collider>(this.part.GetComponentsInChildren <Collider>() as Collider[]); foreach (Collider col in allColliders) { col.isTrigger = true; } Detach(); KAS_Shared.DecoupleFromAll(this.part); this.part.Couple(kerbalEvaVessel.rootPart); //Destroy joint to avoid buggy eva move Destroy(this.part.attachJoint); this.part.rigidbody.velocity = kerbalEvaVessel.rootPart.rigidbody.velocity; if (physicJoint) { if (evaJoint) { Destroy(evaJoint); } evaJoint = this.part.gameObject.AddComponent <FixedJoint>(); evaJoint.connectedBody = evaCollider.attachedRigidbody; evaJoint.breakForce = 5; evaJoint.breakTorque = 5; } else { this.part.physicalSignificance = Part.PhysicalSignificance.NONE; this.part.transform.parent = evaNodeTransform; this.part.rigidbody.isKinematic = true; } //Add grabbed part mass to eva if (addPartMass && !physicJoint) { orgKerbalMass = kerbalEvaVessel.rootPart.mass; kerbalEvaVessel.rootPart.mass += this.part.mass; } evaHolderVesselName = kerbalEvaVessel.vesselName; evaHolderPart = kerbalEvaVessel.rootPart; grabbed = true; RefreshContextMenu(); //Play grab sound fxSndGrab.audio.Play(); base.SendMessage("OnPartGrabbed", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); }
private bool AlignEvaPosition(Vessel kerbalEvaVessel) { //Get eva transform evaCollider = KAS_Shared.GetEvaCollider(kerbalEvaVessel, evaTransformName); if (!evaCollider) { KAS_Shared.DebugLog("Grab - " + evaTransformName + "transform not found on eva !"); return(false); } //Get attach node if (attachNodeName == null || attachNodeName == "") { if (this.part.srfAttachNode == null) { KAS_Shared.DebugLog("Grab - surface attach node cannot be found on the part !"); return(false); } KAS_Shared.AddNodeTransform(this.part, this.part.srfAttachNode); partNode = this.part.srfAttachNode; } else { AttachNode an = this.part.findAttachNode(attachNodeName); if (an == null) { KAS_Shared.DebugLog("Grab - " + attachNodeName + " node cannot be found on the part !"); return(false); } KAS_Shared.AddNodeTransform(this.part, an); partNode = an; } //Send message to other modules base.SendMessage("OnPartGrab", kerbalEvaVessel, SendMessageOptions.DontRequireReceiver); //Drop grabbed part on eva if needed KASModuleGrab tmpGrabbbedPartModule = KAS_Shared.GetGrabbedPartModule(kerbalEvaVessel); if (tmpGrabbbedPartModule) { if (tmpGrabbbedPartModule.part.packed) { KAS_Shared.DebugWarning("Grab - cannot drop an incompletely grabbed part!"); return(false); } KAS_Shared.DebugWarning("Grab - Drop current grabbed part"); tmpGrabbbedPartModule.Drop(); } if (evaNodeTransform) { Destroy(evaNodeTransform.gameObject); } evaNodeTransform = new GameObject("KASEvaNode").transform; evaNodeTransform.parent = evaCollider.transform; evaNodeTransform.localPosition = evaPartPos; evaNodeTransform.rotation = KAS_Shared.DirectionToQuaternion(evaCollider.transform, evaPartDir); KAS_Shared.MoveAlign(this.part.transform, partNode.nodeTransform, evaNodeTransform); if (this.part.vessel == kerbalEvaVessel) { this.part.UpdateOrgPosAndRot(kerbalEvaVessel.rootPart); } return(true); }
public void UpdatePointer() { if (!running) { if (pointer) { UnityEngine.Object.Destroy(pointer); } return; } //Cast ray Ray ray = FlightCamera.fetch.mainCamera.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (!Physics.Raycast(ray, out hit, 500, 557059)) { if (pointer) { UnityEngine.Object.Destroy(pointer); } return; } //Create pointer if needed if (!pointer) { GameObject modelGo = partToAttach.FindModelTransform("model").gameObject; pointer = Mesh.Instantiate(modelGo) as GameObject; foreach (Collider col in pointer.GetComponentsInChildren <Collider>()) { UnityEngine.Object.Destroy(col); } allModelMr = new List <MeshRenderer>(); // Remove attached tube mesh renderer if any List <MeshRenderer> tmpAllModelMr = new List <MeshRenderer>(pointer.GetComponentsInChildren <MeshRenderer>() as MeshRenderer[]); foreach (MeshRenderer mr in tmpAllModelMr) { if (mr.name == "KAStube" || mr.name == "KASsrcSphere" || mr.name == "KASsrcTube" || mr.name == "KAStgtSphere" || mr.name == "KAStgtTube") { Destroy(mr); continue; } allModelMr.Add(mr); mr.material = new Material(Shader.Find("Transparent/Diffuse")); } pointerNodeTransform = new GameObject("KASPointerPartNode").transform; pointerNodeTransform.parent = pointer.transform; pointerNodeTransform.localPosition = partToAttach.srfAttachNode.position; pointerNodeTransform.rotation = KAS_Shared.DirectionToQuaternion(pointer.transform, partToAttach.srfAttachNode.orientation); } //Set default color Color color = Color.green; // Check if object is valid bool isValidObj = false; Part hitPart = null; KerbalEVA hitEva = null; if (hit.rigidbody) { hitPart = hit.rigidbody.GetComponent <Part>(); hitEva = hit.rigidbody.GetComponent <KerbalEVA>(); if (hitPart && allowPart && !hitEva & hitPart != partToAttach) { isValidObj = true; } if (hitEva && allowEva) { isValidObj = true; } } if (!hitPart && !hitEva && allowStatic) { isValidObj = true; } //Check distance bool isValidDist = false; if (sourceTransform) { float distToPointer = Vector3.Distance(sourceTransform.position, hit.point); if (distToPointer > maxDist) { isValidDist = false; } else { isValidDist = true; } } else { isValidDist = true; } //Set color if (!isValidObj) { color = Color.red; } if (!isValidDist) { color = Color.yellow; } color.a = 0.5f; foreach (MeshRenderer mr in allModelMr) { mr.material.color = color; } //Rotation keys if (Input.GetKeyDown(KASAddonControlKey.rotateLeftKey.ToLower())) { RotatePointer(-15); } if (Input.GetKeyDown(KASAddonControlKey.rotateRightKey.ToLower())) { RotatePointer(+15); } KAS_Shared.MoveAlign(pointer.transform, pointerNodeTransform, hit); pointer.transform.rotation *= Quaternion.Euler(customRot); //Attach on click if (Input.GetKeyDown(KeyCode.Mouse0)) { KAS_Shared.DebugLog("Attachment started..."); if (!isValidObj) { ScreenMessages.PostScreenMessage("Can't attach, target is not allowed !"); audioBipWrong.Play(); return; } if (!isValidDist) { ScreenMessages.PostScreenMessage("Can't attach, too far from target !"); audioBipWrong.Play(); return; } KASModuleGrab modulegrab = partToAttach.GetComponent <KASModuleGrab>(); //Move and attach mode if (pointerMode == PointerMode.MoveAndAttach) { // Drop and detach part if needed if (modulegrab) { if (modulegrab.grabbed) { modulegrab.Drop(); } modulegrab.Detach(); } KASModuleWinch connectedWinch = KAS_Shared.GetConnectedWinch(partToAttach); if (!connectedWinch) { KAS_Shared.DecoupleFromAll(partToAttach); } //Move part partToAttach.transform.position = pointer.transform.position; partToAttach.transform.rotation = pointer.transform.rotation; if (connectedWinch) { //Set cable lenght to real lenght connectedWinch.cableJointLength = connectedWinch.cableRealLenght; } if (msgOnly) { KAS_Shared.DebugLog("UpdatePointer(Pointer) Attach using send message"); if (hitPart) { partToAttach.SendMessage("OnAttachPart", hitPart, SendMessageOptions.DontRequireReceiver); } else { partToAttach.SendMessage("OnAttachStatic", SendMessageOptions.DontRequireReceiver); } } else { KAS_Shared.DebugLog("UpdatePointer(Pointer) Attach with couple or static method"); if (!hitPart && !hitEva) { if (modulegrab) { modulegrab.AttachStatic(); modulegrab.fxSndAttachStatic.audio.Play(); } else { KAS_Shared.DebugWarning("UpdatePointer(Pointer) No grab module found, part cannot be attached on static"); } } else { partToAttach.Couple(hitPart); if (modulegrab) { modulegrab.fxSndAttachPart.audio.Play(); } else { KAS_Shared.DebugWarning("UpdatePointer(Pointer) No grab module found, cannot fire sound"); } } partToAttach.SendMessage("OnAttach", SendMessageOptions.DontRequireReceiver); } } if (pointerMode == PointerMode.CopyAndAttach) { // Not tested ! Part newPart = KAS_Shared.CreatePart(partToAttach.partInfo, pointer.transform.position, pointer.transform.rotation, partToAttach); if (msgOnly) { if (hitPart) { StartCoroutine(WaitAndSendMsg(newPart, pointer.transform.position, pointer.transform.rotation, hitPart)); } else { StartCoroutine(WaitAndSendMsg(newPart, pointer.transform.position, pointer.transform.rotation)); } } else { if (!hitPart && !hitEva) { StartCoroutine(WaitAndAttach(newPart, pointer.transform.position, pointer.transform.rotation, hitPart)); } else { StartCoroutine(WaitAndAttach(newPart, pointer.transform.position, pointer.transform.rotation)); } } } running = false; } }