Exemple #1
0
 public bool IsPositionEmpty(ActorBase self, ref Hitbox hitbox, bool downwards, out ActorBase collider)
 {
     return(levelHandler.IsPositionEmpty(self, ref hitbox, downwards, out collider));
 }
Exemple #2
0
 public bool IsPositionEmpty(ActorBase self, ref AABB aabb, bool downwards, out ActorBase collider)
 {
     return(levelHandler.IsPositionEmpty(self, ref aabb, downwards, out collider));
 }