public IEnumerable <Player> GetCollidingPlayers(Hitbox hitbox) { return(levelHandler.GetCollidingPlayers(hitbox)); }
public IEnumerable <Player> GetCollidingPlayers(AABB aabb) { return(levelHandler.GetCollidingPlayers(aabb)); }
public IEnumerable <Player> GetCollidingPlayers(Hitbox hitbox) { return(levelHandler.GetCollidingPlayers(hitbox)); }
public IEnumerable <Player> GetCollidingPlayers(AABB aabb) { return(levelHandler.GetCollidingPlayers(aabb)); }