Exemple #1
0
	public static void CreateNewCurveAsset()
	{
	    GameObject newCurveGO = HEU_HAPIUtility.CreateNewCurveAsset();
	    if (newCurveGO != null)
	    {
		HEU_Curve.PreferredNextInteractionMode = HEU_Curve.Interaction.ADD;
		HEU_EditorUtility.SelectObject(newCurveGO);
	    }
	}
        /// <summary>
        /// Create a new Curve SOP with given name.
        /// </summary>
        void CreateCurve(string name)
        {
            GameObject newCurveGO = HEU_HAPIUtility.CreateNewCurveAsset(name: name);

            if (newCurveGO != null)
            {
                HEU_Curve.PreferredNextInteractionMode = HEU_Curve.Interaction.ADD;
                HEU_EditorUtility.SelectObject(newCurveGO);
            }
        }