Exemple #1
0
        public static Vector3InterpolationToken FromInterpolationToken(IInterpolationToken <float[]> t)
        {
            Vector3InterpolationToken inst = new Vector3InterpolationToken();

            t.OnInterpolationCanceledSubscriber.Subscribe(inst._onInterpolationCanceled.Invoke);
            t.OnInterpolationEndSubscriber.Subscribe(inst._onInterpolationEnd.Invoke);
            t.OnInterpolationSubscriber.Subscribe(inst.HandleInterpolation);

            inst.tok = t;

            return(inst);
        }
Exemple #2
0
        /// <summary>
        /// Sets up an inteprolation for a vector 3
        /// </summary>
        /// <param name="id"></param>
        /// <param name="from"></param>
        /// <param name="to"></param>
        /// <param name="duration"></param>
        /// <param name="ease"></param>
        /// <returns></returns>
        public static IInterpolationToken <Vector3> InterpolateVector3(int id, Vector3 from, Vector3 to, float duration, EEasingFunction ease)
        {
            SInterpolation[] interp = new SInterpolation[]
            {
                new SInterpolation(from.x, to.x, ease),
                new SInterpolation(from.y, to.y, ease),
                new SInterpolation(from.z, to.z, ease)
            };

            IInterpolationToken <float[]> t = InterpolationManager.Instance.StartInterpolation(id, duration, interp);

            return(Vector3InterpolationToken.FromInterpolationToken(t));
        }