private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            ShowIntro();

            if (Properties.Settings.Default.IsFullscreen)
            {
                WindowsManager.OpenFullScreen(this);
            }
            else
            {
                WindowsManager.OpenNonFullScreen(this);
            }

            WindowsManager.ReopenWindow(this, WindowsManager.MenuWindow);
            this.Close();
        }
 private void isFullscreen_Checked(object sender, RoutedEventArgs e)
 {
     GolemsWindows.Properties.Settings.Default.IsFullscreen = true;
     WindowsManager.OpenFullScreen(this);
     resolutinBox.IsEnabled = false;
 }