private void Window_Loaded(object sender, RoutedEventArgs e) { ShowIntro(); if (Properties.Settings.Default.IsFullscreen) { WindowsManager.OpenFullScreen(this); } else { WindowsManager.OpenNonFullScreen(this); } WindowsManager.ReopenWindow(this, WindowsManager.MenuWindow); this.Close(); }
private void isFullscreen_Checked(object sender, RoutedEventArgs e) { GolemsWindows.Properties.Settings.Default.IsFullscreen = true; WindowsManager.OpenFullScreen(this); resolutinBox.IsEnabled = false; }