Exemple #1
0
 public float DistanceTo(WorldObject wo)
 {
     double dX = wo.xPos - this.xPos;
     double dY = wo.yPos - this.yPos;
     double multi = dX * dX + dY * dY;
     return (float)Math.Sqrt(multi);
 }
Exemple #2
0
 public float DistanceToInY(WorldObject wo)
 {
     return Math.Abs(wo.yPos - this.yPos);
 }