static void Main(string[] args) { (int width, int height, int maxFps) = MainMenu(); Stopwatch sw = new Stopwatch(); long frameWait = Stopwatch.Frequency / maxFps; var game = new Game(width, height); game.RandomSeed(); var running = true; var wrap = true; while (running) { sw.Restart(); if (wrap) { game.TickWrap(); } else { game.Tick(); } game.Render(); do { if (Console.KeyAvailable) { ConsoleKey key = Console.ReadKey(true).Key; switch (key) { case ConsoleKey.Escape: running = false; break; case ConsoleKey.Enter: game.RandomSeed(); break; case ConsoleKey.Spacebar: wrap = !wrap; break; case ConsoleKey.Tab: NextColor(); break; } } } while (sw.ElapsedTicks < frameWait); } }