/* Random button click event handler. */ private void LifeRandom(object sender, EventArgs e) { currentGeneration = Game.InitializeGame(); Game.generationCount = 1; frames.Clear(); textBox1.Text = string.Format("{0}, Generation: {1}", Game.GetCellStats(currentGeneration), Game.generationCount); pictureBox1.Invalidate(); }
public Form1() { InitializeComponent(); currentGeneration = Game.InitializeGame(); frames = new List <byte[]>(); timer1.Interval = Properties.Settings.Default.TickRate; timer1.Tick += new EventHandler(timerTick); textBox1.Text = string.Format("{0}, Generation: {1}", Game.GetCellStats(currentGeneration), Game.generationCount++); }