public RecipaediaScreen() { XElement node = ContentManager.Get <XElement>("Screens/RecipaediaScreen"); LoadContents(this, node); m_blocksList = Children.Find <ListPanelWidget>("BlocksList"); m_categoryLabel = Children.Find <LabelWidget>("Category"); m_prevCategoryButton = Children.Find <ButtonWidget>("PreviousCategory"); m_nextCategoryButton = Children.Find <ButtonWidget>("NextCategory"); m_detailsButton = Children.Find <ButtonWidget>("DetailsButton"); m_recipesButton = Children.Find <ButtonWidget>("RecipesButton"); m_categories.Add(null); m_categories.AddRange(BlocksManager.Categories); m_blocksList.ItemWidgetFactory = delegate(object item) { int value = (int)item; int num = Terrain.ExtractContents(value); Block block = BlocksManager.Blocks[num]; XElement node2 = ContentManager.Get <XElement>("Widgets/RecipaediaItem"); ContainerWidget obj = (ContainerWidget)Widget.LoadWidget(this, node2, null); obj.Children.Find <BlockIconWidget>("RecipaediaItem.Icon").Value = value; obj.Children.Find <LabelWidget>("RecipaediaItem.Text").Text = block.GetDisplayName(null, value); obj.Children.Find <LabelWidget>("RecipaediaItem.Details").Text = block.GetDescription(value); return(obj); }; m_blocksList.ItemClicked += delegate(object item) { if (m_blocksList.SelectedItem == item && item is int) { ScreensManager.SwitchScreen("RecipaediaDescription", item, m_blocksList.Items.Cast <int>().ToList()); } }; }
public void UpdateWidgets() { m_dirty = false; if (m_recipe != null) { Block block = BlocksManager.Blocks[Terrain.ExtractContents(m_recipe.ResultValue)]; m_nameWidget.Text = block.GetDisplayName(null, m_recipe.ResultValue) + ((!string.IsNullOrEmpty(NameSuffix)) ? NameSuffix : string.Empty); m_descriptionWidget.Text = m_recipe.Description; m_nameWidget.IsVisible = true; m_descriptionWidget.IsVisible = true; foreach (CraftingRecipeSlotWidget child in m_gridWidget.Children) { Point2 widgetCell = m_gridWidget.GetWidgetCell(child); child.SetIngredient(m_recipe.Ingredients[widgetCell.X + widgetCell.Y * 3]); } m_resultWidget.SetResult(m_recipe.ResultValue, m_recipe.ResultCount); m_fireWidget.ParticlesPerSecond = 40f; } else { m_nameWidget.IsVisible = false; m_descriptionWidget.IsVisible = false; foreach (CraftingRecipeSlotWidget child2 in m_gridWidget.Children) { child2.SetIngredient(null); } m_resultWidget.SetResult(0, 0); m_fireWidget.ParticlesPerSecond = 0f; } }
public void UpdateBlockProperties() { if (m_index >= 0 && m_index < m_valuesList.Count) { int value = m_valuesList[m_index]; int num = Terrain.ExtractContents(value); Block block = BlocksManager.Blocks[num]; m_blockIconWidget.Value = value; m_nameWidget.Text = block.GetDisplayName(null, value); m_descriptionWidget.Text = block.GetDescription(value); m_propertyNames1Widget.Text = string.Empty; m_propertyValues1Widget.Text = string.Empty; m_propertyNames2Widget.Text = string.Empty; m_propertyValues2Widget.Text = string.Empty; Dictionary <string, string> blockProperties = GetBlockProperties(value); int num2 = 0; foreach (KeyValuePair <string, string> item in blockProperties) { if (num2 < blockProperties.Count - blockProperties.Count / 2) { LabelWidget propertyNames1Widget = m_propertyNames1Widget; propertyNames1Widget.Text = propertyNames1Widget.Text + item.Key + ":\n"; LabelWidget propertyValues1Widget = m_propertyValues1Widget; propertyValues1Widget.Text = propertyValues1Widget.Text + item.Value + "\n"; } else { LabelWidget propertyNames2Widget = m_propertyNames2Widget; propertyNames2Widget.Text = propertyNames2Widget.Text + item.Key + ":\n"; LabelWidget propertyValues2Widget = m_propertyValues2Widget; propertyValues2Widget.Text = propertyValues2Widget.Text + item.Value + "\n"; } num2++; } } }
public new void Update(float dt) { PlayerInput playerInput = ComponentInput.PlayerInput; if (ComponentInput.IsControlledByTouch && m_aimDirection.HasValue) { playerInput.Look = Vector2.Zero; } if (ComponentMiner.Inventory != null) { ComponentMiner.Inventory.ActiveSlotIndex = MathUtils.Clamp(ComponentMiner.Inventory.ActiveSlotIndex + playerInput.ScrollInventory, 0, 5); if (playerInput.SelectInventorySlot.HasValue) { ComponentMiner.Inventory.ActiveSlotIndex = MathUtils.Clamp(playerInput.SelectInventorySlot.Value, 0, 5); } } if (m_subsystemTime.PeriodicGameTimeEvent(0.5, 0)) { ReadOnlyList <int> readOnlyList = ComponentClothing.GetClothes(ClothingSlot.Head); if ((readOnlyList.Count > 0 && ClothingBlock.GetClothingData(readOnlyList[readOnlyList.Count - 1]).DisplayName == Utils.Get("DZˮͷ¿ø")) || (ComponentBody.ImmersionFluidBlock != null && ComponentBody.ImmersionFluidBlock.BlockIndex == RottenMeatBlock.Index)) { //if (ComponentBody.ImmersionDepth > 0.8f) //ComponentScreenOverlays.BlackoutFactor = 1f; ComponentHealth.Air = 1f; } } ComponentMount mount = ComponentRider.Mount; if (mount != null) { var componentSteedBehavior = mount.Entity.FindComponent <ComponentSteedBehavior>(); if (componentSteedBehavior != null) { if (playerInput.Move.Z > 0.5f && !m_speedOrderBlocked) { if (PlayerData.PlayerClass == PlayerClass.Male) { m_subsystemAudio.PlayRandomSound("Audio/Creatures/MaleYellFast", 0.75f, 0f, ComponentBody.Position, 2f, false); } else { m_subsystemAudio.PlayRandomSound("Audio/Creatures/FemaleYellFast", 0.75f, 0f, ComponentBody.Position, 2f, false); } componentSteedBehavior.SpeedOrder = 1; m_speedOrderBlocked = true; } else if (playerInput.Move.Z < -0.5f && !m_speedOrderBlocked) { if (PlayerData.PlayerClass == PlayerClass.Male) { m_subsystemAudio.PlayRandomSound("Audio/Creatures/MaleYellSlow", 0.75f, 0f, ComponentBody.Position, 2f, false); } else { m_subsystemAudio.PlayRandomSound("Audio/Creatures/FemaleYellSlow", 0.75f, 0f, ComponentBody.Position, 2f, false); } componentSteedBehavior.SpeedOrder = -1; m_speedOrderBlocked = true; } else if (MathUtils.Abs(playerInput.Move.Z) <= 0.25f) { m_speedOrderBlocked = false; } componentSteedBehavior.TurnOrder = playerInput.Move.X; componentSteedBehavior.JumpOrder = playerInput.Jump ? 1 : 0; ComponentLocomotion.LookOrder = new Vector2(playerInput.Look.X, 0f); } else { var componentBoat = mount.Entity.FindComponent <ComponentBoat>(); if (componentBoat != null || mount.Entity.FindComponent <ComponentBoatI>() != null) { if (componentBoat != null) { componentBoat.TurnOrder = playerInput.Move.X; componentBoat.MoveOrder = playerInput.Move.Z; ComponentLocomotion.LookOrder = new Vector2(playerInput.Look.X, 0f); } else { ComponentLocomotion.LookOrder = playerInput.Look; } ComponentCreatureModel.RowLeftOrder = playerInput.Move.X <-0.2f || playerInput.Move.Z> 0.2f; ComponentCreatureModel.RowRightOrder = playerInput.Move.X > 0.2f || playerInput.Move.Z > 0.2f; } var c = mount.Entity.FindComponent <ComponentLocomotion>(); if (c != null) { c.WalkOrder = playerInput.Move.XZ; c.FlyOrder = new Vector3(0f, playerInput.Move.Y, 0f); c.TurnOrder = playerInput.Look * new Vector2(1f, 0f); c.JumpOrder = playerInput.Jump ? 1 : 0; c.LookOrder = playerInput.Look; if (playerInput.ToggleCreativeFly) { c.IsCreativeFlyEnabled = !c.IsCreativeFlyEnabled; } } } } else { ComponentLocomotion.WalkOrder = (ComponentLocomotion.WalkOrder ?? Vector2.Zero) + (ComponentBody.IsSneaking ? (0.66f * new Vector2(playerInput.SneakMove.X, playerInput.SneakMove.Z)) : new Vector2(playerInput.Move.X, playerInput.Move.Z)); ComponentLocomotion.FlyOrder = new Vector3(0f, playerInput.Move.Y, 0f); ComponentLocomotion.TurnOrder = playerInput.Look * new Vector2(1f, 0f); ComponentLocomotion.JumpOrder = MathUtils.Max(playerInput.Jump ? 1 : 0, ComponentLocomotion.JumpOrder); } ComponentLocomotion.LookOrder += playerInput.Look * (SettingsManager.FlipVerticalAxis ? new Vector2(0f, -1f) : new Vector2(0f, 1f)); int num = Terrain.ExtractContents(ComponentMiner.ActiveBlockValue); Block block = BlocksManager.Blocks[num]; bool flag = false; if (playerInput.Interact.HasValue && !flag && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { Vector3 viewPosition = View.ActiveCamera.ViewPosition; var direction = Vector3.Normalize(View.ActiveCamera.ScreenToWorld(new Vector3(playerInput.Interact.Value, 1f), Matrix.Identity) - viewPosition); if (!ComponentMiner.Use(viewPosition, direction)) { var body = ComponentMiner.PickBody(viewPosition, direction); var result = ComponentMiner.PickTerrainForInteraction(viewPosition, direction); if (result.HasValue && (!body.HasValue || result.Value.Distance < body.Value.Distance)) { if (!ComponentMiner.Interact(result.Value)) { if (ComponentMiner.Place(result.Value)) { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } else { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } } else { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } float num2 = (m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative || block.BlockIndex == Musket2Block.Index) ? 0.1f : 1.4f; Vector3 viewPosition2 = View.ActiveCamera.ViewPosition; if (playerInput.Aim.HasValue && block.IsAimable && m_subsystemTime.GameTime - m_lastActionTime > num2) { if (!m_isAimBlocked) { Vector2 value = playerInput.Aim.Value; Vector3 v = View.ActiveCamera.ScreenToWorld(new Vector3(value, 1f), Matrix.Identity); Point2 size = Window.Size; if (playerInput.Aim.Value.X >= size.X * 0.1f && playerInput.Aim.Value.X < size.X * 0.9f && playerInput.Aim.Value.Y >= size.Y * 0.1f && playerInput.Aim.Value.Y < size.Y * 0.9f) { m_aimDirection = Vector3.Normalize(v - viewPosition2); if (ComponentMiner.Aim(viewPosition2, m_aimDirection.Value, AimState.InProgress)) { ComponentMiner.Aim(viewPosition2, m_aimDirection.Value, AimState.Cancelled); m_aimDirection = null; m_isAimBlocked = true; } } else if (m_aimDirection.HasValue) { ComponentMiner.Aim(viewPosition2, m_aimDirection.Value, AimState.Cancelled); m_aimDirection = null; m_isAimBlocked = true; } } } else { m_isAimBlocked = false; if (m_aimDirection.HasValue) { ComponentMiner.Aim(viewPosition2, m_aimDirection.Value, AimState.Completed); m_aimDirection = null; m_lastActionTime = m_subsystemTime.GameTime; } } flag |= m_aimDirection.HasValue; if (playerInput.Hit.HasValue && !flag && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { Vector3 viewPosition3 = View.ActiveCamera.ViewPosition; var vector = Vector3.Normalize(View.ActiveCamera.ScreenToWorld(new Vector3(playerInput.Hit.Value, 1f), Matrix.Identity) - viewPosition3); TerrainRaycastResult?nullable3 = ComponentMiner.PickTerrainForInteraction(viewPosition3, vector); BodyRaycastResult? nullable4 = ComponentMiner.PickBody(viewPosition3, vector); if (nullable4.HasValue && (!nullable3.HasValue || nullable3.Value.Distance > nullable4.Value.Distance)) { if (ComponentMiner.ActiveBlockValue == 0) { Widget widget = ComponentNGui.OpenEntity(ComponentMiner.Inventory, nullable4.Value.ComponentBody.Entity); if (widget != null) { ComponentGui.ModalPanelWidget = widget; AudioManager.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f); return; } } flag = true; m_isDigBlocked = true; if (Vector3.Distance(viewPosition3 + vector * nullable4.Value.Distance, ComponentCreatureModel.EyePosition) <= 2f) { ComponentMiner.Hit(nullable4.Value.ComponentBody, vector); } } } if (playerInput.Dig.HasValue && !flag && !m_isDigBlocked && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { Vector3 viewPosition4 = View.ActiveCamera.ViewPosition; Vector3 v2 = View.ActiveCamera.ScreenToWorld(new Vector3(playerInput.Dig.Value, 1f), Matrix.Identity); TerrainRaycastResult?nullable5 = ComponentMiner.PickTerrainForDigging(viewPosition4, v2 - viewPosition4); if (nullable5.HasValue && ComponentMiner.Dig(nullable5.Value)) { m_lastActionTime = m_subsystemTime.GameTime; m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); } } if (!playerInput.Dig.HasValue) { m_isDigBlocked = false; } if (playerInput.Drop && ComponentMiner.Inventory != null) { IInventory inventory = ComponentMiner.Inventory; int slotValue = inventory.GetSlotValue(inventory.ActiveSlotIndex); int num3 = inventory.RemoveSlotItems(count: inventory.GetSlotCount(inventory.ActiveSlotIndex), slotIndex: inventory.ActiveSlotIndex); if (slotValue != 0 && num3 != 0) { Vector3 v3 = ComponentBody.Position + new Vector3(0f, ComponentBody.BoxSize.Y * 0.66f, 0f); Matrix matrix = ComponentBody.Matrix; Vector3 position = v3 + 0.25f * matrix.Forward; matrix = Matrix.CreateFromQuaternion(ComponentCreatureModel.EyeRotation); Vector3 value2 = 8f * matrix.Forward; m_subsystemPickables.AddPickable(slotValue, num3, position, value2, null); } } if (playerInput.PickBlockType.HasValue && !flag) { if (ComponentMiner.Inventory is ComponentCreativeInventory componentCreativeInventory) { Vector3 viewPosition5 = View.ActiveCamera.ViewPosition; Vector3 v4 = View.ActiveCamera.ScreenToWorld(new Vector3(playerInput.PickBlockType.Value, 1f), Matrix.Identity); TerrainRaycastResult?nullable6 = ComponentMiner.PickTerrainForDigging(viewPosition5, v4 - viewPosition5); if (nullable6.HasValue) { int value3 = nullable6.Value.Value; value3 = Terrain.ReplaceLight(value3, 0); int num4 = Terrain.ExtractContents(value3); Block block2 = BlocksManager.Blocks[num4]; int num5 = 0; var creativeValues = block2.GetCreativeValues(); if (block2.GetCreativeValues().Contains(value3)) { num5 = value3; } if (num5 == 0 && !block2.IsNonDuplicable) { var list = new List <BlockDropValue>(); bool _; block2.GetDropValues(m_subsystemTerrain, value3, 0, 2147483647, list, out _); if (list.Count > 0 && list[0].Count > 0) { num5 = list[0].Value; } } if (num5 == 0) { num5 = creativeValues.FirstOrDefault(); } if (num5 != 0) { int num6 = -1; for (int i = 0; i < 6; i++) { if (componentCreativeInventory.GetSlotCount(i) > 0 && componentCreativeInventory.GetSlotValue(i) == num5) { num6 = i; break; } } if (num6 < 0) { for (int j = 0; j < 6; j++) { if (componentCreativeInventory.GetSlotCount(j) == 0 || componentCreativeInventory.GetSlotValue(j) == 0) { num6 = j; break; } } } if (num6 < 0) { num6 = componentCreativeInventory.ActiveSlotIndex; } componentCreativeInventory.RemoveSlotItems(num6, 2147483647); componentCreativeInventory.AddSlotItems(num6, num5, 1); componentCreativeInventory.ActiveSlotIndex = num6; ComponentGui.DisplaySmallMessage(block2.GetDisplayName(m_subsystemTerrain, value3), false, false); m_subsystemAudio.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f, 0f); } } } } HighlightRaycastResult = ComponentMiner.PickTerrainForDigging(View.ActiveCamera.ViewPosition, View.ActiveCamera.ViewDirection); }
public bool Aim(Ray3 aim, AimState state) { int num = Terrain.ExtractContents(ActiveBlockValue); Block block = BlocksManager.Blocks[num]; if (block.IsAimable) { if (!CanUseTool(ActiveBlockValue)) { ComponentPlayer?.ComponentGui.DisplaySmallMessage(string.Format(LanguageControl.Get(fName, 1), block.PlayerLevelRequired, block.GetDisplayName(m_subsystemTerrain, ActiveBlockValue)), Color.White, blinking: true, playNotificationSound: true); Poke(forceRestart: false); return(true); } SubsystemBlockBehavior[] blockBehaviors = m_subsystemBlockBehaviors.GetBlockBehaviors(num); for (int i = 0; i < blockBehaviors.Length; i++) { if (blockBehaviors[i].OnAim(aim, this, state)) { return(true); } } } return(false); }
public void Hit(ComponentBody componentBody, Vector3 hitPoint, Vector3 hitDirection) { if (Hit1 != null) { Hit1(componentBody, hitPoint, hitDirection); return; } if (!(m_subsystemTime.GameTime - m_lastHitTime > 0.6600000262260437)) { return; } m_lastHitTime = m_subsystemTime.GameTime; Block block = BlocksManager.Blocks[Terrain.ExtractContents(ActiveBlockValue)]; if (!CanUseTool(ActiveBlockValue)) { ComponentPlayer?.ComponentGui.DisplaySmallMessage(string.Format(LanguageControl.Get(fName, 1), block.PlayerLevelRequired, block.GetDisplayName(m_subsystemTerrain, ActiveBlockValue)), Color.White, blinking: true, playNotificationSound: true); Poke(forceRestart: false); return; } float num = 0f; float num2 = 1f; if (ActiveBlockValue != 0) { num = block.GetMeleePower(ActiveBlockValue) * AttackPower * m_random.Float(0.8f, 1.2f); num2 = block.GetMeleeHitProbability(ActiveBlockValue); } else { num = AttackPower * m_random.Float(0.8f, 1.2f); num2 = 0.66f; } bool flag; if (ComponentPlayer != null) { m_subsystemAudio.PlaySound("Audio/Swoosh", 1f, m_random.Float(-0.2f, 0.2f), componentBody.Position, 3f, autoDelay: false); flag = m_random.Bool(num2); num *= ComponentPlayer.ComponentLevel.StrengthFactor; } else { flag = true; } if (flag) { AttackBody(componentBody, ComponentCreature, hitPoint, hitDirection, num, isMeleeAttack: true); DamageActiveTool(1); } else if (ComponentCreature is ComponentPlayer) { HitValueParticleSystem particleSystem = new HitValueParticleSystem(hitPoint + 0.75f * hitDirection, 1f * hitDirection + ComponentCreature.ComponentBody.Velocity, Color.White, LanguageControl.Get(fName, 2)); base.Project.FindSubsystem <SubsystemParticles>(throwOnError: true).AddParticleSystem(particleSystem); } if (ComponentCreature.PlayerStats != null) { ComponentCreature.PlayerStats.MeleeAttacks++; if (flag) { ComponentCreature.PlayerStats.MeleeHits++; } } Poke(forceRestart: false); }
public bool Dig(TerrainRaycastResult raycastResult) { if (Dig1 != null) { return(Dig1(raycastResult)); } bool result = false; m_lastDigFrameIndex = Time.FrameIndex; CellFace cellFace = raycastResult.CellFace; int cellValue = m_subsystemTerrain.Terrain.GetCellValue(cellFace.X, cellFace.Y, cellFace.Z); int num = Terrain.ExtractContents(cellValue); Block block = BlocksManager.Blocks[num]; int activeBlockValue = ActiveBlockValue; int num2 = Terrain.ExtractContents(activeBlockValue); Block block2 = BlocksManager.Blocks[num2]; if (!DigCellFace.HasValue || DigCellFace.Value.X != cellFace.X || DigCellFace.Value.Y != cellFace.Y || DigCellFace.Value.Z != cellFace.Z) { m_digStartTime = m_subsystemTime.GameTime; DigCellFace = cellFace; } float num3 = CalculateDigTime(cellValue, num2); m_digProgress = ((num3 > 0f) ? MathUtils.Saturate((float)(m_subsystemTime.GameTime - m_digStartTime) / num3) : 1f); if (!CanUseTool(activeBlockValue)) { m_digProgress = 0f; if (m_subsystemTime.PeriodicGameTimeEvent(5.0, m_digStartTime + 1.0)) { ComponentPlayer?.ComponentGui.DisplaySmallMessage(string.Format(LanguageControl.Get(fName, 1), block2.PlayerLevelRequired, block2.GetDisplayName(m_subsystemTerrain, activeBlockValue)), Color.White, blinking: true, playNotificationSound: true); } } bool flag = ComponentPlayer != null && !ComponentPlayer.ComponentInput.IsControlledByTouch && m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative; if (flag || (m_lastPokingPhase <= 0.5f && PokingPhase > 0.5f)) { if (m_digProgress >= 1f) { DigCellFace = null; if (flag) { Poke(forceRestart: true); } BlockPlacementData digValue = block.GetDigValue(m_subsystemTerrain, this, cellValue, activeBlockValue, raycastResult); m_subsystemTerrain.DestroyCell(block2.ToolLevel, digValue.CellFace.X, digValue.CellFace.Y, digValue.CellFace.Z, digValue.Value, noDrop: false, noParticleSystem: false); m_subsystemSoundMaterials.PlayImpactSound(cellValue, new Vector3(cellFace.X, cellFace.Y, cellFace.Z), 2f); DamageActiveTool(1); if (ComponentCreature.PlayerStats != null) { ComponentCreature.PlayerStats.BlocksDug++; } result = true; } else { m_subsystemSoundMaterials.PlayImpactSound(cellValue, new Vector3(cellFace.X, cellFace.Y, cellFace.Z), 1f); BlockDebrisParticleSystem particleSystem = block.CreateDebrisParticleSystem(m_subsystemTerrain, raycastResult.HitPoint(0.1f), cellValue, 0.35f); base.Project.FindSubsystem <SubsystemParticles>(throwOnError: true).AddParticleSystem(particleSystem); } } return(result); }
public override void Update() { if (m_inventory == null || DragHostWidget == null) { return; } WidgetInput input = base.Input; ComponentPlayer viewPlayer = GetViewPlayer(); int slotValue = m_inventory.GetSlotValue(m_slotIndex); int num = Terrain.ExtractContents(slotValue); Block block = BlocksManager.Blocks[num]; if (m_componentPlayer != null) { m_blockIconWidget.DrawBlockEnvironmentData.InWorldMatrix = m_componentPlayer.ComponentBody.Matrix; } if (m_focus && !input.Press.HasValue) { m_focus = false; } else if (input.Tap.HasValue && HitTestGlobal(input.Tap.Value) == this) { m_focus = true; } if (input.SpecialClick.HasValue && HitTestGlobal(input.SpecialClick.Value.Start) == this && HitTestGlobal(input.SpecialClick.Value.End) == this) { IInventory inventory = null; foreach (InventorySlotWidget item in ((ContainerWidget)base.RootWidget).AllChildren.OfType <InventorySlotWidget>()) { if (item.m_inventory != null && item.m_inventory != m_inventory && item.Input == base.Input && item.IsEnabledGlobal && item.IsVisibleGlobal) { inventory = item.m_inventory; break; } } if (inventory != null) { int num2 = ComponentInventoryBase.FindAcquireSlotForItem(inventory, slotValue); if (num2 >= 0) { HandleMoveItem(m_inventory, m_slotIndex, inventory, num2, m_inventory.GetSlotCount(m_slotIndex)); } } } if (input.Click.HasValue && HitTestGlobal(input.Click.Value.Start) == this && HitTestGlobal(input.Click.Value.End) == this) { bool flag = false; if (viewPlayer != null) { if (viewPlayer.ComponentInput.SplitSourceInventory == m_inventory && viewPlayer.ComponentInput.SplitSourceSlotIndex == m_slotIndex) { viewPlayer.ComponentInput.SetSplitSourceInventoryAndSlot(null, -1); flag = true; } else if (viewPlayer.ComponentInput.SplitSourceInventory != null) { flag = HandleMoveItem(viewPlayer.ComponentInput.SplitSourceInventory, viewPlayer.ComponentInput.SplitSourceSlotIndex, m_inventory, m_slotIndex, 1); AudioManager.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f); } } if (!flag && m_inventory.ActiveSlotIndex != m_slotIndex && m_slotIndex < 10) { m_inventory.ActiveSlotIndex = m_slotIndex; if (m_inventory.ActiveSlotIndex == m_slotIndex) { AudioManager.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f); } } } if (!m_focus || ProcessingOnly || viewPlayer == null) { return; } Vector2?hold = input.Hold; if (hold.HasValue && HitTestGlobal(hold.Value) == this && !DragHostWidget.IsDragInProgress && m_inventory.GetSlotCount(m_slotIndex) > 0 && (viewPlayer.ComponentInput.SplitSourceInventory != m_inventory || viewPlayer.ComponentInput.SplitSourceSlotIndex != m_slotIndex)) { input.Clear(); viewPlayer.ComponentInput.SetSplitSourceInventoryAndSlot(m_inventory, m_slotIndex); AudioManager.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f); } Vector2?drag = input.Drag; if (!drag.HasValue || HitTestGlobal(drag.Value) != this || DragHostWidget.IsDragInProgress) { return; } int slotCount = m_inventory.GetSlotCount(m_slotIndex); if (slotCount > 0) { DragMode dragMode = input.DragMode; if (viewPlayer.ComponentInput.SplitSourceInventory == m_inventory && viewPlayer.ComponentInput.SplitSourceSlotIndex == m_slotIndex) { dragMode = DragMode.SingleItem; } int num3 = (dragMode != 0) ? 1 : slotCount; SubsystemTerrain subsystemTerrain = m_inventory.Project.FindSubsystem <SubsystemTerrain>(); ContainerWidget containerWidget = (ContainerWidget)Widget.LoadWidget(null, ContentManager.Get <XElement>("Widgets/InventoryDragWidget"), null); containerWidget.Children.Find <BlockIconWidget>("InventoryDragWidget.Icon").Value = Terrain.ReplaceLight(slotValue, 15); containerWidget.Children.Find <BlockIconWidget>("InventoryDragWidget.Icon").DrawBlockEnvironmentData.SubsystemTerrain = subsystemTerrain; containerWidget.Children.Find <LabelWidget>("InventoryDragWidget.Name").Text = block.GetDisplayName(subsystemTerrain, slotValue); containerWidget.Children.Find <LabelWidget>("InventoryDragWidget.Count").Text = num3.ToString(); containerWidget.Children.Find <LabelWidget>("InventoryDragWidget.Count").IsVisible = (!(m_inventory is ComponentCreativeInventory) && !(m_inventory is ComponentFurnitureInventory)); DragHostWidget.BeginDrag(containerWidget, new InventoryDragData { Inventory = m_inventory, SlotIndex = m_slotIndex, DragMode = dragMode }, delegate { m_dragMode = null; }); m_dragMode = dragMode; } }
public void Update(float dt) { if (componentPlayer == null) { return; } if (msginfobtn.IsClicked || componentPlayer.ViewWidget.Input.IsKeyDownOnce(Key.Tab)) //消息点击 { if (messageInfo.IsVisible) { messageInfo.alwaysShow = false; messageInfo.IsVisible = messageInfo.alwaysShow; } else { messageInfo.alwaysShow = true; messageInfo.IsVisible = messageInfo.alwaysShow; } } if (componentPlayer.ViewWidget.Input.IsKeyDownOnce(Key.B)) { if (jeiBehavior.xjJEIWidget == null) { jeiBehavior.player = componentPlayer; jeiBehavior.xjJEIWidget = new XjJEIWidget(jeiBehavior); } if (componentPlayer.ComponentGui.ModalPanelWidget == null) { componentPlayer.ComponentGui.ModalPanelWidget = jeiBehavior.xjJEIWidget; } else { componentPlayer.ComponentGui.ModalPanelWidget = null; } } if (componentPlayer.ComponentHealth.DeathTime.HasValue) { foreach (SubsystemXjJeiBehavior.MarkFLag mark in SubsystemXjJeiBehavior.markFLags) { if (mark.point == componentPlayer.ComponentBody.Position) { markaddflag = true; break; } } if (!markaddflag) { SubsystemXjJeiBehavior.MarkFLag markFLag = new SubsystemXjJeiBehavior.MarkFLag(); markFLag.point = componentPlayer.ComponentBody.Position; markFLag.name = "死亡地点"; markFLag.color = Color.Red; SubsystemXjJeiBehavior.markFLags.Add(markFLag); markaddflag = true; } } if (touch.IsPressed) { componentPlayer.ComponentLocomotion.JumpOrder = 1f; jump.Texture = TextureAtlasManager.GetSubtexture("JEITextures/JEI_Jump_P").Texture; } else { jump.Texture = TextureAtlasManager.GetSubtexture("JEITextures/JEI_Jump").Texture; } if (messageInfo.IsVisible) { if (messageInfo.inputpos > 0) { if (componentPlayer.ViewWidget.Input.IsKeyDownOnce(Key.UpArrow)) { if (messageInfo.inputpos - 1 < 0) { messageInfo.inputpos = messageInfo.inputcache.Count - 1; } else { messageInfo.inputpos -= 1; } messageInfo.inputtext.Text = messageInfo.inputcache[messageInfo.inputpos]; } else if (componentPlayer.ViewWidget.Input.IsKeyDownOnce(Key.DownArrow)) { if (messageInfo.inputpos + 1 > messageInfo.inputcache.Count - 1) { messageInfo.inputpos = 0; } else { messageInfo.inputpos += 1; } messageInfo.inputtext.Text = messageInfo.inputcache[messageInfo.inputpos]; } } } block = BlocksManager.Blocks[Terrain.ExtractContents(componentPlayer.ComponentMiner.ActiveBlockValue)]; if (block.Durability > 0) { disname = block.GetDisplayName(null, componentPlayer.ComponentMiner.ActiveBlockValue); if (XjJeiManager.is_NewSC && ModsManager.customer_Strings.ContainsKey(disname)) { disname = ModsManager.customer_Strings[disname]; } int durty = 0; int damage = block.GetDamage(componentPlayer.ComponentMiner.ActiveBlockValue); durty = (block.Durability - damage); moreInfo.setInfo(disname, durty, block.GetMeleePower(componentPlayer.ComponentMiner.ActiveBlockValue)); moreInfo.bitmapWidget.Texture = moreInfo.texture; } else { moreInfo.naijiu.Text = ""; moreInfo.bitmapWidget.Texture = null; moreInfo.labelWidget.Text = ""; } moreInfo.setPosi(componentPlayer.ComponentBody.Position); moreInfo.setShow(SubsystemXjJeiBehavior.posi, SubsystemXjJeiBehavior.dura); if (!SubsystemXjJeiBehavior.run) { return; } if (componentPlayer.ComponentGui.ModalPanelWidget != null) { infoDialog.IsVisible = false; return; } //检测是否有方块 Ray3 ray = new Ray3(componentPlayer.GameWidget.ActiveCamera.ViewPosition, componentPlayer.GameWidget.ActiveCamera.ViewDirection); terrainray = componentPlayer.ComponentMiner.Raycast <TerrainRaycastResult>(ray, RaycastMode.Interaction, true, true, false); foreach (KeyValuePair <ComponentCreature, bool> creature in creatureSpawn.m_creatures) { if (creature.Key == null) { hasCreature = false; continue; } Vector3 creaturePosition = creature.Key.ComponentCreatureModel.EyePosition; Vector3 start = ray.Position; Vector3 direction = Vector3.Normalize(ray.Direction); Vector3 end = ray.Position + direction * 15f; //检测是否有生物 if (creature.Key.ComponentBody.Position == componentPlayer.ComponentBody.Position) { hasCreature = false; continue; } Raymm = ray.Intersection(creature.Key.ComponentBody.BoundingBox); if (Raymm.HasValue) { if (Raymm.Value <= 10f) { infoDialog.setCreatureinfo(creature.Key); hasCreature = true; break; } } else { hasCreature = false; } } if (terrainray.HasValue && !hasCreature) { point = terrainray.Value.CellFace.Point; float disb = terrainray.Value.Distance; if (Raymm.HasValue && Raymm.Value <= disb) { infoDialog.IsVisible = true; } else { cellValue = terrainray.Value.Value; if (Terrain.ExtractContents(componentPlayer.ComponentMiner.ActiveBlockValue) != 0) { //装备的工具等级 block = BlocksManager.Blocks[Terrain.ExtractContents(componentPlayer.ComponentMiner.ActiveBlockValue)]; toollevel = block.ToolLevel; //hack为劈砍 //shovel为铲子 //quarry为镐子 //none为手 } else { toollevel = 0; } block = BlocksManager.Blocks[Terrain.ExtractContents(cellValue)]; disname = block.GetDisplayName(null, cellValue); if (XjJeiManager.is_NewSC && ModsManager.customer_Strings.ContainsKey(disname)) { disname = ModsManager.customer_Strings[disname]; } ; if (subsystemPlantBlock.HandledBlocks.Contains(Terrain.ExtractContents(cellValue))) { grow = Terrain.ExtractData(cellValue) & 7; if (Terrain.ExtractContents(cellValue) == 174) { grow = (int)((((float)grow) / 7f) * 100); //黑麦 } else { grow = (int)(((7f - (float)grow) / 7f) * 100); //南瓜 } infoDialog.setPlantInfo(disname, cellValue, grow); } else {//不是作物 grow = 0; dig = block.RequiredToolLevel; infoDialog.setBlockInfo($"{disname}", cellValue, dig, block.DigMethod, toollevel); } infoDialog.IsVisible = true; } } else { if (!hasCreature) { infoDialog.IsVisible = false; } else { infoDialog.IsVisible = true; } } infoDialog.setBottomWidget(moreInfo); infoDialog.setUpmode(SubsystemXjJeiBehavior.upmode); }
public void Update(float dt) { PlayerInput playerInput = ComponentInput.PlayerInput; if (ComponentInput.IsControlledByTouch && m_aim.HasValue) { playerInput.Look = Vector2.Zero; } if (ComponentMiner.Inventory != null) { ComponentMiner.Inventory.ActiveSlotIndex += playerInput.ScrollInventory; if (playerInput.SelectInventorySlot.HasValue) { ComponentMiner.Inventory.ActiveSlotIndex = MathUtils.Clamp(playerInput.SelectInventorySlot.Value, 0, 9); } } ComponentSteedBehavior componentSteedBehavior = null; ComponentBoat componentBoat = null; ComponentMount mount = ComponentRider.Mount; if (mount != null) { componentSteedBehavior = mount.Entity.FindComponent <ComponentSteedBehavior>(); componentBoat = mount.Entity.FindComponent <ComponentBoat>(); } if (componentSteedBehavior != null) { if (playerInput.Move.Z > 0.5f && !m_speedOrderBlocked) { if (PlayerData.PlayerClass == PlayerClass.Male) { m_subsystemAudio.PlayRandomSound("Audio/Creatures/MaleYellFast", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } else { m_subsystemAudio.PlayRandomSound("Audio/Creatures/FemaleYellFast", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } componentSteedBehavior.SpeedOrder = 1; m_speedOrderBlocked = true; } else if (playerInput.Move.Z < -0.5f && !m_speedOrderBlocked) { if (PlayerData.PlayerClass == PlayerClass.Male) { m_subsystemAudio.PlayRandomSound("Audio/Creatures/MaleYellSlow", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } else { m_subsystemAudio.PlayRandomSound("Audio/Creatures/FemaleYellSlow", 0.75f, 0f, base.ComponentBody.Position, 2f, autoDelay: false); } componentSteedBehavior.SpeedOrder = -1; m_speedOrderBlocked = true; } else if (MathUtils.Abs(playerInput.Move.Z) <= 0.25f) { m_speedOrderBlocked = false; } componentSteedBehavior.TurnOrder = playerInput.Move.X; componentSteedBehavior.JumpOrder = (playerInput.Jump ? 1 : 0); base.ComponentLocomotion.LookOrder = new Vector2(playerInput.Look.X, 0f); } else if (componentBoat != null) { componentBoat.TurnOrder = playerInput.Move.X; componentBoat.MoveOrder = playerInput.Move.Z; base.ComponentLocomotion.LookOrder = new Vector2(playerInput.Look.X, 0f); base.ComponentCreatureModel.RowLeftOrder = (playerInput.Move.X <-0.2f || playerInput.Move.Z> 0.2f); base.ComponentCreatureModel.RowRightOrder = (playerInput.Move.X > 0.2f || playerInput.Move.Z > 0.2f); } else { base.ComponentLocomotion.WalkOrder = (base.ComponentBody.IsSneaking ? (0.66f * new Vector2(playerInput.SneakMove.X, playerInput.SneakMove.Z)) : new Vector2(playerInput.Move.X, playerInput.Move.Z)); base.ComponentLocomotion.FlyOrder = new Vector3(0f, playerInput.Move.Y, 0f); base.ComponentLocomotion.TurnOrder = playerInput.Look * new Vector2(1f, 0f); base.ComponentLocomotion.JumpOrder = MathUtils.Max(playerInput.Jump ? 1 : 0, base.ComponentLocomotion.JumpOrder); } base.ComponentLocomotion.LookOrder += playerInput.Look * (SettingsManager.FlipVerticalAxis ? new Vector2(0f, -1f) : new Vector2(0f, 1f)); base.ComponentLocomotion.VrLookOrder = playerInput.VrLook; base.ComponentLocomotion.VrMoveOrder = playerInput.VrMove; int num = Terrain.ExtractContents(ComponentMiner.ActiveBlockValue); Block block = BlocksManager.Blocks[num]; bool flag = false; if (playerInput.Interact.HasValue && !flag && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { if (!ComponentMiner.Use(playerInput.Interact.Value)) { TerrainRaycastResult?terrainRaycastResult = ComponentMiner.Raycast <TerrainRaycastResult>(playerInput.Interact.Value, RaycastMode.Interaction); if (terrainRaycastResult.HasValue) { if (!ComponentMiner.Interact(terrainRaycastResult.Value)) { if (ComponentMiner.Place(terrainRaycastResult.Value)) { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } else { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } } else { m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); flag = true; m_isAimBlocked = true; } } float num2 = (m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative) ? 0.1f : 1.4f; if (playerInput.Aim.HasValue && block.IsAimable && m_subsystemTime.GameTime - m_lastActionTime > (double)num2) { if (!m_isAimBlocked) { Ray3 value = playerInput.Aim.Value; Vector3 vector = GameWidget.ActiveCamera.WorldToScreen(value.Position + value.Direction, Matrix.Identity); Point2 size = Window.Size; if (ComponentInput.IsControlledByVr || (vector.X >= (float)size.X * 0.02f && vector.X < (float)size.X * 0.98f && vector.Y >= (float)size.Y * 0.02f && vector.Y < (float)size.Y * 0.98f)) { m_aim = value; if (ComponentMiner.Aim(value, AimState.InProgress)) { ComponentMiner.Aim(m_aim.Value, AimState.Cancelled); m_aim = null; m_isAimBlocked = true; } else if (!m_aimHintIssued && Time.PeriodicEvent(1.0, 0.0)) { Time.QueueTimeDelayedExecution(Time.RealTime + 3.0, delegate { if (!m_aimHintIssued && m_aim.HasValue && !base.ComponentBody.IsSneaking) { m_aimHintIssued = true; ComponentGui.DisplaySmallMessage(LanguageControl.Get(fName, 1), Color.White, blinking: true, playNotificationSound: true); } }); } } else if (m_aim.HasValue) { ComponentMiner.Aim(m_aim.Value, AimState.Cancelled); m_aim = null; m_isAimBlocked = true; } } } else { m_isAimBlocked = false; if (m_aim.HasValue) { ComponentMiner.Aim(m_aim.Value, AimState.Completed); m_aim = null; m_lastActionTime = m_subsystemTime.GameTime; } } flag |= m_aim.HasValue; if (playerInput.Hit.HasValue && !flag && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { BodyRaycastResult?bodyRaycastResult = ComponentMiner.Raycast <BodyRaycastResult>(playerInput.Hit.Value, RaycastMode.Interaction); if (bodyRaycastResult.HasValue) { flag = true; m_isDigBlocked = true; if (Vector3.Distance(bodyRaycastResult.Value.HitPoint(), base.ComponentCreatureModel.EyePosition) <= 2f) { ComponentMiner.Hit(bodyRaycastResult.Value.ComponentBody, bodyRaycastResult.Value.HitPoint(), playerInput.Hit.Value.Direction); } } } if (playerInput.Dig.HasValue && !flag && !m_isDigBlocked && m_subsystemTime.GameTime - m_lastActionTime > 0.33000001311302185) { TerrainRaycastResult?terrainRaycastResult2 = ComponentMiner.Raycast <TerrainRaycastResult>(playerInput.Dig.Value, RaycastMode.Digging); if (terrainRaycastResult2.HasValue && ComponentMiner.Dig(terrainRaycastResult2.Value)) { m_lastActionTime = m_subsystemTime.GameTime; m_subsystemTerrain.TerrainUpdater.RequestSynchronousUpdate(); } } if (!playerInput.Dig.HasValue) { m_isDigBlocked = false; } if (playerInput.Drop && ComponentMiner.Inventory != null) { IInventory inventory = ComponentMiner.Inventory; int slotValue = inventory.GetSlotValue(inventory.ActiveSlotIndex); int num3 = inventory.RemoveSlotItems(count: inventory.GetSlotCount(inventory.ActiveSlotIndex), slotIndex: inventory.ActiveSlotIndex); if (slotValue != 0 && num3 != 0) { Vector3 position = base.ComponentBody.Position + new Vector3(0f, base.ComponentBody.BoxSize.Y * 0.66f, 0f) + 0.25f * base.ComponentBody.Matrix.Forward; Vector3 value2 = 8f * Matrix.CreateFromQuaternion(base.ComponentCreatureModel.EyeRotation).Forward; m_subsystemPickables.AddPickable(slotValue, num3, position, value2, null); } } if (!playerInput.PickBlockType.HasValue || flag) { return; } ComponentCreativeInventory componentCreativeInventory = ComponentMiner.Inventory as ComponentCreativeInventory; if (componentCreativeInventory == null) { return; } TerrainRaycastResult?terrainRaycastResult3 = ComponentMiner.Raycast <TerrainRaycastResult>(playerInput.PickBlockType.Value, RaycastMode.Digging, raycastTerrain: true, raycastBodies: false, raycastMovingBlocks: false); if (!terrainRaycastResult3.HasValue) { return; } int value3 = terrainRaycastResult3.Value.Value; value3 = Terrain.ReplaceLight(value3, 0); int num4 = Terrain.ExtractContents(value3); Block block2 = BlocksManager.Blocks[num4]; int num5 = 0; IEnumerable <int> creativeValues = block2.GetCreativeValues(); if (block2.GetCreativeValues().Contains(value3)) { num5 = value3; } if (num5 == 0 && !block2.IsNonDuplicable) { List <BlockDropValue> list = new List <BlockDropValue>(); block2.GetDropValues(m_subsystemTerrain, value3, 0, int.MaxValue, list, out bool _); if (list.Count > 0 && list[0].Count > 0) { num5 = list[0].Value; } } if (num5 == 0) { num5 = creativeValues.FirstOrDefault(); } if (num5 == 0) { return; } int num6 = -1; for (int i = 0; i < 10; i++) { if (componentCreativeInventory.GetSlotCapacity(i, num5) > 0 && componentCreativeInventory.GetSlotCount(i) > 0 && componentCreativeInventory.GetSlotValue(i) == num5) { num6 = i; break; } } if (num6 < 0) { for (int j = 0; j < 10; j++) { if (componentCreativeInventory.GetSlotCapacity(j, num5) > 0 && (componentCreativeInventory.GetSlotCount(j) == 0 || componentCreativeInventory.GetSlotValue(j) == 0)) { num6 = j; break; } } } if (num6 < 0) { num6 = componentCreativeInventory.ActiveSlotIndex; } componentCreativeInventory.RemoveSlotItems(num6, int.MaxValue); componentCreativeInventory.AddSlotItems(num6, num5, 1); componentCreativeInventory.ActiveSlotIndex = num6; ComponentGui.DisplaySmallMessage(block2.GetDisplayName(m_subsystemTerrain, value3), Color.White, blinking: false, playNotificationSound: false); m_subsystemAudio.PlaySound("Audio/UI/ButtonClick", 1f, 0f, 0f, 0f); }