Exemple #1
0
 private World(ImmutableDictionary <long, Entity> entities, SystemManager systemManager)
 {
     _entities      = entities;
     _systemManager = systemManager;
 }
Exemple #2
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 public WorldBuilder(World previousWorld, ImmutableDictionary <long, Entity> entities, SystemManager systemManager)
 {
     _previousWorld = previousWorld;
     _entities      = entities.ToBuilder();
     _systemManager = systemManager;
 }
Exemple #3
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 public World(SystemManager systemManager)
 {
     _entities      = ImmutableDictionary <long, Entity> .Empty;
     _systemManager = systemManager;
 }