Exemple #1
0
 public TextAdventure()
 {
     _inventory    = new TextAdventureInventory();
     _stateMachine = new StateMachine <TextAdventureState <TId>, TId>(DefaultState);
     States        = new List <TextAdventureState <TId> >();
 }
Exemple #2
0
 public TextAdventure()
 {
     _inventory    = new TextAdventureInventory();
     _stateMachine = new StateMachine <TextAdventureState>();
     States        = new List <TextAdventureState>();
 }