Beispiel #1
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 public TextAdventure()
 {
     _inventory    = new TextAdventureInventory();
     _stateMachine = new StateMachine <TextAdventureState <TId>, TId>(DefaultState);
     States        = new List <TextAdventureState <TId> >();
 }
Beispiel #2
0
 public TextAdventure()
 {
     _inventory    = new TextAdventureInventory();
     _stateMachine = new StateMachine <TextAdventureState>();
     States        = new List <TextAdventureState>();
 }