Exemple #1
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 public virtual void PrintCantVerbThere(string verb)
 {
     StateImpl.PrintCantVerbThere(verb);
 }
Exemple #2
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 public virtual void PrintObjBlocksTheWay(IArtifact artifact)
 {
     StateImpl.PrintObjBlocksTheWay(artifact);
 }
Exemple #3
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 public virtual void PrintCantGoThatWay()
 {
     StateImpl.PrintCantGoThatWay();
 }
Exemple #4
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 public virtual bool ShouldPreTurnProcess()
 {
     return(StateImpl.ShouldPreTurnProcess());
 }
Exemple #5
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 public virtual void Execute()
 {
     StateImpl.Execute();
 }
Exemple #6
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 public virtual void ProcessRevealContentArtifacts(bool printOutput = true)
 {
     StateImpl.ProcessRevealContentArtifacts(printOutput);
 }
Exemple #7
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 public virtual string GetDarkName(IGameBase target, ArticleType articleType, string nameType, bool upshift, bool groupCountOne)
 {
     return(StateImpl.GetDarkName(target, articleType, nameType, upshift, groupCountOne));
 }
Exemple #8
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 public virtual void ProcessEvents(long eventType)
 {
     StateImpl.ProcessEvents(eventType);
 }
Exemple #9
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 public virtual void PrintEnemiesNearby()
 {
     StateImpl.PrintEnemiesNearby();
 }
Exemple #10
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 public virtual void PrintRideOffIntoSunset()
 {
     StateImpl.PrintRideOffIntoSunset();
 }
Exemple #11
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 public virtual void PreExecute()
 {
     StateImpl.PreExecute();
 }
Exemple #12
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 public virtual void PrintDontFollowYou02()
 {
     StateImpl.PrintDontFollowYou02();
 }