public static bool Intersects(this Sphere sphere, Line3D line)
 {
     throw new NotImplementedException();
 }
 public static bool Contains(this Sphere sphere, Line3D line)
 {
     throw new NotImplementedException();
 }
 public static bool Intersects(this Rect3D rect, Line3D line)
 {
     throw new NotImplementedException();
 }
 public static bool Intersects(this Tri3D tri, Line3D line)
 {
     throw new NotImplementedException();
 }
Exemple #5
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 public static Vector3D ToVector(this Line3D line)
 {
     throw new NotImplementedException();
 }