public static bool Intersects(this Sphere sphere, Line3D line)
 {
     throw new NotImplementedException();
 }
 public static bool Contains(this Sphere sphere, Line3D line)
 {
     throw new NotImplementedException();
 }
 public static bool Intersects(this Rect3D rect, Line3D line)
 {
     throw new NotImplementedException();
 }
 public static bool Intersects(this Tri3D tri, Line3D line)
 {
     throw new NotImplementedException();
 }
Пример #5
0
 public static Vector3D ToVector(this Line3D line)
 {
     throw new NotImplementedException();
 }