public void Initialize() { atlas = null; DebugSlots = false; DebugBones = false; PremultipliedAlpha = false; ImagesDirectory = string.Empty; DebugSlotColor = CCColor4B.Magenta; DebugBoneColor = CCColor4B.Blue; DebugJointColor = CCColor4B.Red; batcher = new CCMeshBatcher(CCDrawManager.GraphicsDevice); OpacityModifyRGB = true; Schedule(); }