// Don't forget that the distance in multiple dimensions of distance 1 can be greater than 1! public float getDistance(SpectrumPosition otherPosition) { double distanceSquared = 0.0; for (int i = 0; i < Tweakables.SPECTRUM_DIMENSIONS; i++) { distanceSquared += Math.Pow(positions[i] - otherPosition.positions[i], 2); } return((float)Math.Sqrt(distanceSquared)); }
public Voter(int index, Spectrum spectrum) { this.index = index; viewpoint = new DistanceViewpoint(this); position = new SpectrumPosition(spectrum); if (Tweakables.PRINT_POSITION) { System.Console.WriteLine(ToString() + " " + position.ToString()); } }