public void Initialize()
        {
            atlas              = null;
            DebugSlots         = false;
            DebugBones         = false;
            PremultipliedAlpha = false;
            ImagesDirectory    = string.Empty;
            DebugSlotColor     = CCColor4B.Magenta;
            DebugBoneColor     = CCColor4B.Blue;
            DebugJointColor    = CCColor4B.Red;
            batcher            = new CCMeshBatcher(CCDrawManager.GraphicsDevice);
            OpacityModifyRGB   = true;

            Schedule();
        }
        public void Initialize()
        {
            atlas = null;
            DebugSlots = false;
            DebugBones = false;
            PremultipliedAlpha = false;
            ImagesDirectory = string.Empty;
            DebugSlotColor = CCColor4B.Magenta;
            DebugBoneColor = CCColor4B.Blue;
            DebugJointColor = CCColor4B.Red;
            batcher = new CCMeshBatcher(CCDrawManager.GraphicsDevice);
            OpacityModifyRGB = true;

            Schedule();
        }