public static void SendPlayerHitEnemy(PlayerHitEnemy playerHitEnemy, int rep, float delay = 0)
 {
     instance.StartCoroutine(instance.SendPlayerHitEnemyCoroutine(playerHitEnemy, rep, delay));
 }
Exemple #2
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 public static void SendCommandDelayed(int frames, byte[] s, Network.NetworkManager.Target target)
 {
     instance.StartCoroutine(instance.SendCommandDelayedCoroutine(frames, s, target));
 }