private void Start() { SUI = GameObject.Find("SaveUserInfo").GetComponent <SaveUserInfo>(); now_SP = SUI.SP; now_AP = SUI.AP; now_HP1 = SUI.player1_HP; now_HP2 = SUI.player2_HP; player_range = SUI.player1_Range; }
void Start() { player = this.gameObject; GM = GameObject.Find("GameManager").GetComponent <GameManager>(); SUI = GameObject.Find("SaveUserInfo").GetComponent <SaveUserInfo>(); playerHP = SUI.player1_HP; WC = GameObject.Find("WaterGenerator").GetComponent <WaterController>(); Controller = GameObject.Find("P1_btn"); SoundEffect = GetComponent <AudioSource>(); // 시작하자마자 오디오 찾기. BGM = GetComponent <AudioSource>(); // 시작하자마자 오디오 찾기. }
/// <summary> /// 保存用户 /// </summary> /// <param name="request"></param> /// <returns></returns> public bool SaveUserInfo(SaveUserInfo request) { using (var db = DbFactory.Open()) { var info = new UserInfo(); info.adcd = request.adcd; info.RealName = request.RealName; info.UserName = request.UserName; info.PassWord = DESHelper.DESEncrypt(request.PassWord); //if(!ValidatorHelper.IsMobile(request.Mobile)) // throw new Exception("手机号码错误"); //info.Mobile = request.Mobile; info.isEnable = request.isEnable; info.UserRealName = request.UserRealName; info.Unit = request.Unit; info.Position = request.Position; var result = 0; if (request.id != 0) { info.Id = request.id; result = db.Update(info); if (result >= 1) { var urInfo = new UserRoleInfo(); urInfo.UserID = request.id; urInfo.RoleID = request.role; urInfo.Id = db.Single <UserRoleInfo>(x => x.UserID == request.id).Id; db.Update(urInfo); } } else { var modle = GetUserInfoByUserName(request.UserName, request.adcd); if (modle == null) { result = (int)db.Insert(info, true); if (result >= 1) { var urInfo = new UserRoleInfo(); urInfo.UserID = result; urInfo.RoleID = request.role; db.Insert(urInfo); } } else { throw new Exception("用户名已存在"); } } return(result >= 1); } }
/// <summary> /// 注册 /// </summary> /// <param name="req"></param> /// <returns></returns> public ResultApi <string> PostUser(UserRequest req) { if (null == req) { throw new Exception("参数不能为空"); } var user = new User(); user.eMail = req.eMail; user.Tel = req.Tel; user.UserName = req.UserName; user.Password = req.Password; var userInfo = new SaveUserInfo(user); return(userInfo.SaveInfo()); }
public void loadUserInfoData() { if (File.Exists(Application.persistentDataPath + "/save002.dat")) { BinaryFormatter formatter = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/save002.dat", FileMode.Open); SaveUserInfo data = (SaveUserInfo)formatter.Deserialize(file); userInfo = data; file.Close(); } else { userInfo = new SaveUserInfo(); userInfo.nickname = ""; userInfo.realname = ""; } }
/// <summary> /// 保存用户 /// </summary> /// <param name="request"></param> /// <returns></returns> public bool POST(SaveUserInfo request) { return(SysManager.SaveUserInfo(request)); }
private void Awake() { SUI = GameObject.Find("SaveUserInfo").GetComponent <SaveUserInfo>(); }