private void DrawDescription()
 {
     for (int index = 0; index < Room.DescriptionHeight; index++)
     {
         Print(0, Room.MapHeight + index + 1, currentRoom.GetDescriptionLine(index), Color.White);
     }
 }
 private void DrawDescription()
 {
     for (int index = 0; index < Room.DescriptionHeight; index++)
     {
         this.CellData.Print(0, Room.MapHeight + index + 1, currentRoom.GetDescriptionLine(index), CastleGame.GameColor);
     }
 }