private void DrawDescription() { for (int index = 0; index < Room.DescriptionHeight; index++) { Print(0, Room.MapHeight + index + 1, currentRoom.GetDescriptionLine(index), Color.White); } }
private void DrawDescription() { for (int index = 0; index < Room.DescriptionHeight; index++) { this.CellData.Print(0, Room.MapHeight + index + 1, currentRoom.GetDescriptionLine(index), CastleGame.GameColor); } }