Exemple #1
0
 public static void GlTexGen(int glS, int glObjectPlane, FloatBuffer func76907A)
 {
     Utils.Edge.Diagnostic.Internal.NotImplemented();
 }
Exemple #2
0
 public static void GlVertexPointer(int p0, int glFloat, FloatBuffer floatBuffer)
 {
     Utils.Edge.Diagnostic.Internal.NotImplemented();
 }
Exemple #3
0
 public static void GlLightModel(int glLightModelAmbient, FloatBuffer setColorBuffer)
 {
     Utils.Edge.Diagnostic.Internal.NotImplemented();
 }
Exemple #4
0
 public static void GlLight(int glLight0, int glPosition, FloatBuffer setColorBuffer)
 {
     Utils.Edge.Diagnostic.Internal.NotImplemented();
 }
Exemple #5
0
 public static void GlGetFloat(int glProjectionMatrix, FloatBuffer projectionMatrixBuffer)
 {
     Utils.Edge.Diagnostic.Internal.NotImplemented();
 }
Exemple #6
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 public static void GlFog(int glFogColor, FloatBuffer setFogColorBuffer)
 {
     Utils.Edge.Diagnostic.Internal.NotImplemented();
 }
Exemple #7
0
 public static void GluUnProject(float var2, float var3, float f, FloatBuffer modelview, FloatBuffer projection, IntBuffer viewport, FloatBuffer objectCoords)
 {
     throw new System.NotImplementedException();
 }